Supervision of the update: V0.9.0
Hello everyone, here is the third and last bet.
It incorporates the latest gameplay additions to the game:
* Add Base Camp:
[listing]
Camp Improvement Tree
camp improvement based on your faction
resource creation system according to your faction
new items available depending on your faction
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* Add mission:
[listing]
send your allies on a mission to find resources
report of available missions
different mission depending on territory, time, type of allies
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* Added creation:
new weapons and items can be created based on your faction
* Adding contracts:
allows to stay with a faction
* 1st specific object to a faction:
call whistle displayed between zones equal to the number of slaves you have in your encampment
[listing]
Visual improvement of the shotgun
Visual improvement of several decorations
New music exploring different ruins by biomes
Improvement of the combat system
Particle optimization
New effect for radiation
[/listing]
* Correction of beugs:
[listing]
correcting a problem when the inventor was full
fix a problem that could block some menus
fight animation for more impact
Fixed a problem displaying some equipment items
Fixed a problem that could hang at the end of the years
correction of minor beugs
[/listing]
** Improvement on which I will work as soon as possible:
[listing]
new faction objects
Improved Visuals for Elus and Unders Camps
the nomads faction store
localization EN
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** To come up:
[list] new procedural events
new NPCs
new skins
new objects
new side quests
final scenario [/ list]
Update 0.9
Update notes via Steam Community
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