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Totally Accurate Battle Simulator update for 4 April 2019

Patch notes 0.1.2

Share · View all patches · Build 3708581 · Last edited 4 April 2019 – 12:20:05 UTC by Wendy

Patchnotes via Steam Community

Hello! Thank you for all of the feedback, we’ll keep updating and improving the game. We know some are still experiencing the crashing issue between levels, we’re working hard to fix it as soon as possible. Please let us know if this patch improved the crashes.


  • Moved level "Odds against you" towards the end of the adventure campaign
  • Tweaked enemy placement and unit restrictions in level "Odds against you"
  • Valkyrie swords now stick to enemies
  • Brawler axes now stick to targets
  • Asked kings feet to relax
  • Changed the pathfinding on Viking Sandbox
  • Removed the wooden bars from the houses on ancient 1. Units would get stuck on them


  • Decreased ice archer effect by 25%
  • Decreased ballista reload time from 12s to 10s
  • Increased ballista range from 45m to 50m
  • Slightly decreased catapult aoe radius
  • Increased zeus reload time from .75s to 1.1s
  • Decreased zeus lightning bolt damage slightly
  • Increased zeus lightning bolt knockback slightly
  • Decreased snake archer reload time from 28s to 22s
  • Slightly increased snake movement speed
  • Slightly increased damage
  • Slightly increased snake aggro
  • Increased knight hp from 300 to 350
  • Decreased valkyrie up and down flight movement by 50%. They can now more easily be killed by ranged units
  • Decreased valkyrie hp from 200 to 150
  • Increased Stoner reload time when enemies are in melee distance
  • Increased hoplites spear accuracy

Bug Fixes:

  • Optimized audio memory usage
  • Fixed freeze frame when starting battle first time on new map
  • Updated AI to use line of sight when attacking
  • Fixed issue where weapon impacts would sometimes deal damage without making an impact sound.
  • Fixed issue where weapon would sometimes make a weapon sound without dealing damage
  • Fixed issue where weapon impacts on ground would not make a sound
  • Fixed issue where range units would fire backwards when targeting very fast moving units

Make sure to restart steam and verify the integrity of the game-files!

Please keep questions to the forums as we cannot answer on this post:

Please share cool screenshots, videos and stories on our subreddit (r/accuratebattlesim) or on twitter under the #PlayTABS hashtag


Windows Totally Accurate Battle Simulator Windows Depot 508443
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macOS Totally Accurate Battle Simulator OSX Depot 508444
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