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Gun Game will go live again starting Friday at midnight, Pacific Daylight Time (and will be available for 10 days in this rotation).
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Gun Game gun progression has been adjusted for more variety and a better power curve, starting with powerful weapons, and progressing to weaker and harder to use weapons.
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Tasers were not triggering many game logic things, like ending the round if the last person was tasered, awarding kills when that person gives up, or triggering team-downs properly. This is fixed.
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Fix the confirm loadout button locking up if you tried to load a loadout that contained the Five Seven pistol.
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Clicking the exit to tent button no longer gives a team-kill to the last ally that damaged you.
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The last player that damaged you is no longer given credit for a kill if you were healed from a downed state since he damaged you.
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Fix people spawning under the terrain when spawning on the fireteam leader in Uplink Assault on Snowpeak when he is near the ice lake.
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Fix lobbies freezing if the host leaves during a map vote.
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Fix an exception that could occur when ejecting a magazine.
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Fix an exception that could occur when setting up the next round in a map.
Hotfix v1.5.8
Update notes via Steam Community
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