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Update notes via Steam Community

Update 1.3 has been live a few days on beta and there have been no issues reported. It's now live for all. In case you missed the update notes, here's what's changed:

  • Dropping items on the Vive is quicker

  • Bonfires can now light torches and arrows

  • Enemies pausing briefly at the pillars in the arena is fixed

  • All breakable pots have a chance of dropping gold.

  • Enemy weapon damage increased slightly. Health pickups increased to counter this extra damage

  • Opening doors and interaction in general should be easier

  • Skeletons should break doors reliably

  • Fixed issue where health potion sometime made damage sound on consume if health full

  • Fixed issue where switching a health potion from a shoulder slot and consuming straight away doesn't consume the potion

  • Health bar is now invisible when picking up heads.

  • Fixed an issue where killing a character while they were getting up caused animation issues

  • Adjusted start positions so it should not be possible to start in the floor

  • All potions now have glowing effect applied

  • Fixed a few floating rocks

  • Few slight level changes for better flow

We're on to a content update now.

Windows 64-bit The Morrigan Content Depot 985261
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