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Update notes via Steam Community
Update 1.3 has been live a few days on beta and there have been no issues reported. It's now live for all. In case you missed the update notes, here's what's changed:

  • Dropping items on the Vive is quicker
  • Bonfires can now light torches and arrows
  • Enemies pausing briefly at the pillars in the arena is fixed
  • All breakable pots have a chance of dropping gold.
  • Enemy weapon damage increased slightly. Health pickups increased to counter this extra damage
  • Opening doors and interaction in general should be easier
  • Skeletons should break doors reliably
  • Fixed issue where health potion sometime made damage sound on consume if health full
  • Fixed issue where switching a health potion from a shoulder slot and consuming straight away doesn't consume the potion
  • Health bar is now invisible when picking up heads.
  • Fixed an issue where killing a character while they were getting up caused animation issues
  • Adjusted start positions so it should not be possible to start in the floor
  • All potions now have glowing effect applied
  • Fixed a few floating rocks
  • Few slight level changes for better flow


We're on to a content update now.
Windows 64-bit The Morrigan Content Depot 985261
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