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Update notes via Steam Community
Hey guys, quick hotfix to adjust some things that were found during playtesting today! We couldn't wait another week to patch them so here they are!

PATCH NOTES


BUGFIXES
- Fixed a bug where two instances of the background music where playing at the same time.
- Fixed a bug where enemy speed and aggro range changed after being ambushed by a spider.
- Fixed a bug where health pickups would give double health.
- Adjusted text in the intro cutscene to not be cut off on smaller resolutions.
- Shield unlock animation now works as intended.
- Fixed a bug where you were unable to Counter when you had a Shield.
- Removed some rogue sprites on second floor (random walls, staircases).

[b]CHANGES[/B]
- Moved "Counter / Block" to Left Trigger on controllers.
- Lowered music during intro cutscene by 20%.
- Increased all (non-music) SFX by 20%.

ADDITIONS
- Added Dash ability to controller support (B Button)
- Added Dash to Controls screen for clarity.
Windows Knightfall Content Depot 625001
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macOS MacOS Depot Depot 625002
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Linux Linux Depot Depot 625003
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