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Update notes via Steam Community


Available in following languages: PL [url=https://forum.worldwar3.com/index.php?/topic/8424-обновление-05-live-список-изменений/]RU[/url] DE
It's been a while, but we've got the most stable update yet ready for you. We think we've fixed 99.9% of the crashing issues introduced by 0.3 patch and now it should be getting better and better as we go. We're gearing up for the 0.6 Warzone Patch, so treat this one as a maintenance update more than a proper update. This doesn't mean we didn't add stuff to the game, though, so let's check out the patch notes.

Update 0.5 Patch Notes

[GENERAL]

  • Added warmup to Warzone matches - no more waiting on the deployment screen for the match to start,

  • New mini map and map overlay (optimized and more reliable) - still WIP, but much better,

  • Added VOIP prototype - set it up from Steam Friends client to test,

  • French localization,

  • Another batch of optimization changes,

  • New lighting on Moscow and Warsaw,

[GAMEPLAY]

  • Time To Kill tweaks: lower base damage, higher limb damage. This means slightly longer, but also more reliable TTK,

  • Artillery damage tweaks,

[IMPROVEMENTS]

  • Added more loading screen messages,

  • Added option for camera to keep vehicle rotation in roll (X-axis),

  • Added VOIP UI under [TAB],

  • Server browser improvements: added colored game modes, fixed checkbox click area,

  • Added pitch and tilt widget for air vehicles HUD,

  • Added "Server Info" tab in ESC Menu,

  • Tweaks of camera shakes from rockets,

  • Added version checking (won't let you play with old game client - there were a lot of crashes from people that didn't update their game),

  • Scalable Warzone HUD,

  • Added missing gibs to several armors,

  • UAV visibility after detection,

  • Tweaks to drones collision damage,

  • Added cooldown param when player shoot in burst mode (tool for balancing),

  • Added speaker icon in squad mates panel,

  • Optimized loading of uppers on TPP weapons,

  • Optimized ticks for audio components,

[LEVELS]

  • Warsaw: Mall main entrance, budex cloth collision / invisible wall fix,

  • Warsaw: Collision fixes,

  • Warsaw: Penetration fix for small kiosks,

  • Warsaw: Props penetration fix,

  • Warsaw: Max draw distance tweaks (low spec PC friendly),

  • Warsaw: Removed broken grass-foliage actor. Repainted grass on the whole Warsaw level,

  • Warsaw: Vertex paint fixes,

  • Warsaw: Draw distance fixes,

  • Warsaw: Additional grass fixes,

  • Warsaw: Fixes for level streaming from drone perspective,

[BUGFIXES]

  • Resolved a bug with ThermalvisionWidget showing incorrect status,

  • Fixed wrong grenade icon,

  • Fixed people on quad not getting a flashbang effect,

  • Fixed uv for German flag (it was flipped),

  • Fixed an issue with the Monster Grip,

  • Customization tag fixes for the [REDACTED],

  • Fixed impact zone placement in air vehicles,

  • Fixed aiming offset for Combat Drone machine guns,

  • Correct shell particles for Combat Drone machine guns,

  • Removed one extra ammo when reloading for Combat Drone rockets,

  • Potential splash damage fix for RCWS heavy cannon and grenade launcher,

  • Added some missing translations to the server browser,

  • Correct widgets net role check - should reduce map desynchronization problems,

  • Fixed some statistics counting,

  • Fixed random kicks to warmap after being punished,

  • Ammo in mag bugfix,

  • Chat fadeout after entering an empty message,

  • Fix for guided projectiles,

  • Healthbar fix,

  • Penetration fixes,

  • Fixed destroy packs not being damaged by explosions,

  • Fixed floating dead soldier markers,

  • Fixed vehicle not synchronized,

  • Fixed a bug that causes mouse to disappear after looking on the scoreboard,

  • Weapon country code fixes,

  • Fixed small letters on post loading screen status,

  • Fixed grenade display in combat drone,

  • Some suppressor sound fixes,

  • Customization compatibility fixes,

  • Fixed camera moving to the left when recoil was added,

  • Fixed tablet staying in the player hand after using strikes,

  • Fixed RCWS seat not showing player names properly,

  • Fixes in the rail of MSBS-B,

  • Changed way of loading ScopePostProcess, probably fixing the disappearing thermal / IR effects on scopes,

[CRASH FIXES]

  • Possible fix for GameObjective-BeginDestroy crash,

  • Crash fix for OnItemEquipped,

  • Probable fix for crash during [REDACTED - Recon specific],

  • Fixed crash related to occluders,

  • Potential fix to the crash of PhysX,

  • Fixed destroy pack crash/desync,

  • Fixed another destroy packs crash,

  • Fixed crash on player spawn,

  • Possible crash fix related to skins,

  • Possible grenade OnContact crash fix,

  • Possible crash fix for OnItemDrop,

  • Fixed a crash caused by dead player skulls on the map [the one under M],

  • Countless more possible fixes for crashes,

[TOOLS]

  • Added customization data to crash reports to see correlations between attachments and crashing.
World War 3 Beta Preview Depot 674022
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