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Overdungeon update for 1 April 2019

Patch No.130 Weekly Update v1.1.123

Share · View all patches · Build 3696331 · Last edited by Wendy

Patchnotes via Steam Community

Thank you for visiting us again!

Today's update... it's more like this week's update though.
This time we added bunch of enemy leaders!
All of the new elites are quite uniquely strong. You better plan it before face it.

Bug Fixes

★ The bug that the target of attack was sometimes mistakenly changed is fixed.
★ The bug that the screenshots weren't zoomed up in the tweeting screen is fixed.
★ SE Volume setting is applied to the sound of tutorial videos now.

UI / UX Adjustment

★ The icon of Extra Cast is changed from the weapon to the book.
★ The illustrations of cards are brushed up.

Balance Adjustment

★ Sword Dance
• Sword Dance+ adds Sword Dance+ Sword Dance to your discard pile.

★ The field tilts to the horizontal direction now.
• The models of character can be seen better than before.
• The battle field is extended in the vertical direction; therefore, it takes longer for animals to reach the leaders.

★ Horse
• Horse(s) now assaults on the buildings as well.

★ Elephant
• Elephant(s) now assaults on the buildings as well.

★ Penguin(s) slides into the battlefield!
• Explodes on contact like Sheep!
• Deals damage to enemies and freezes enemy Animals!
• Looks so pretty!
• There's no card to summon Penguin(s) yet. (New enemy, Warrior Bear, summons Penguin(s) now!)

New enemies are added.
★ (Stage 1-2) Golem
★ (Stage 2-1) Warrior Bear
★ (Stage 2-2) Snowman Eater
★ (Stage 3-1) A Mischief of Mice
★ (Stage 3-1) Wonder Sheep
★ (Stage 3-2) Death Knight
★ (Stage 2-Elite) Monster House
★ (Stage 3-Elite) Haughty Spirit

The enemies below are adjusted.
★ Treant
• Casts new abnormal state, Jamming, on you.

★ Shepherd
• Decoy Dogs and Explosive Sheep combo was way too strong for Stage 1. Shepherd collaborates with another Shepherd instead of Hounds.
• The initial number of Sheep summoned is changed from 1 to 2.

★ Large Worm
• Emerges with Treants now.

★ Muddy Slime
• Behavioral pattern is adjusted.
• The stage Muddy Slime(s) appears is changed from Stage 1-2 to Stage 2-1.
• Evil Shepherd will no longer appear with Muddy Slime. They are purified.

★ Mastodon
• The number of Elephant summoned when Mastodon(s) gets slain is increased from 3 to 5.
• The number of Elephant summoned is changed from 1 to 2.
• Fireball is changed: 3 damage x 2 Fireball to 10 damage x 1 Fireball.

★ Broodmate Dragons
• Adds Shave to your hand at the beginning of the 1st turn.

★ Shaman
• Behavioral pattern is changed: Summons Goat then Elephant Elephant then Goat.
• HP is increased by 100.

★ White Fang
• Treants are gone.
• Uses Extra Animal.

★ Hunting Party
• HP is increased by 30.
• Extra Animal which used once in 4 turns is buffed: Extra Animal +1 to +2.

★ Revengers
• Gone are Revengers. They revenged; they are on new adventures.

★ Horrid
• Confusion is only applied to Attack and Animal.
• Sometimes casts INT -5 to you.

★ Incubator
• She realized it's impossible to win the battle only with Chicks. After the severe training, she finally learned how to attack.
• She fired useless followers...

★ Crawler
• Adds Shave to your hand at the beginning of the 1st turn.

More enemy leaders will be added next week!
Stay tuned!

Over!

[Translated by Hawkward]

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