Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Only apps with a store page are suggested. Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Idle Space Raider update for 31 March 2019

Updates 1.4.0-1.4.1

Share · View all patches · Build 3695708 · Last edited by Wendy

Patchnotes via Steam Community

Stargate has max level now (20):

  • 1 Mythic ship per race
  • 1 Crew member per race
  • 1 Mythic module per race
  • 5 Mythic ammo mods per race. 2 Minor and 3 Major (some are higher tier versions of existing and some are new)
  • More upgrades
  • Max module augment level increase

Void lab access and void upgrades (any race lvl 20 needed + some upgrades require specific race lvl 20)

Other changes:

  • New module augments
  • Max level of crew memebers increased
  • Max level of modules increased
  • New automation: weapon tiers
  • New automation: ammo mod refill
  • New automation: shipyard
  • Automation UI layout changed list -> grid
  • Reduced ammo drop rates and duration bonuses (+ reduced duration increase per rarity)
  • Added scaling of max level based on TARL for SP upgrade that boosts ammo mod duration and sp on reset
  • Valorians Particle Accelerator now addes bonus to crit damage instead of projectile speed (becase of great increase of base proj speed)
  • Automation timers
  • Starting section levels are based on max player level this stargate reset
  • Min section level after reset is 1
  • Starting SP upgrade levels are based on max player level this stargate reset
  • Starting weapon/modules/abilities SP upgrade levels are also based on TARL (selected max between player level and tarl)
  • Increased limits for most automations (and amount per level for some)
  • Some small fixes
Windows Idle Space Raider Content Depot 933541
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link