Please note that the Main Build of the game will get a push down (int the form of V1.1) next Thursday (April 4th). Until then, the dev build will be used to test and QA some of the large changes brought about this week. Thanks!
- Added: When staff's raise request is rejected, the staff will not immediately quit.
- Added: Negative perks
- Added: Staff management windows shows staff's current status.
- Added: Receptionist perk and salesman perk added.
- Added: Multi-queue system (WIP)
- Improved: When staff is dropped to staff training room, training window will be prompted.
- Fixed: Level 6 dwarf mentioning reputation being low when reputation is not a win condition.
- Fixed: Floor space text showing "guest room" for split second before building commences.
- Fixed: Able to click complete room button twice.