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Rise of Ages update for 28 March 2019

Update 0.13 - Look! It is water!

Share · View all patches · Build 3689459 · Last edited 28 March 2019 – 20:35:04 UTC by Wendy

Patchnotes via Steam Community

Hey guys!

First we would like to apologize for almost a month without an update, and we want to start having at least one post showing what we are doing when it is not possible to launch an update, so you can better follow the progress of the game, since now we will start work in adventure mode (non-quests mode) which will decrease the frequency of updates for a while.

At that time we worked on the structure and template generation for the game wiki, we wanted to add an initial content and then we want everyone's help to continue adding more pages and have a more complete wiki, so we'll let you know when you're ready to make it available.

Update 0.13

NPCs and animals finally know what water is and will try to act accordingly.

Bison, bear and elasmotherium will not go into the water, as long as it is not too shallow, even when chasing you.

Hawk, vulture, and bats, will not attack you if you are submerged and will float above the water.

NPCs will no longer mark deep water as a valid walking destination, but now they can swim and will enter the water smoothly should they want to reach the other shore. If they start running out of oxygen they will stop what they are doing and try to swim to the surface to breathe.

Also fixed a problem with the speech of the guard of Tinbala.

Windows Rise of Ages Content Depot 744271
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