v3.3.3 Dungeon Improvement
Completely remade the 18 3d dungeons. (while
they're no longer 3d, they have been completely
Enemies killed out in the world now slowly reduce
enemy tech rate. (reduces more if they run at you,
or are bosses/specific events)
Improved town attack formula. (every enemy level
up now weakens overall town defense, making all
playthroughs, regardless of skill level, able to
experience this feature)
7 Security Doors are now in. (these doors each
require x tech level and a divine tower signal
in order to be opened)
AP Souls are now in. (these items, currently
found in security rooms, Bronze Temple, and
Red Temple, give +1ap to a selected party member)
Added 5 more accessories to the game.
Increased starting town defense.
Halved enemy tech factor into enemy determinatonn.
(this only applies to the arena and some areas)
Halved starting art gallery rate.
Lowered starting happinesss rate by 33%.
Halved rising happiness rate needed for growth.
Family Ring now also grants +10% mana.
Buffed static MP bonus on most robes by 10-150%.
Lowered Health and Mana penalties from Coral Veins.
Increased base stats for Crest of the Prophet.
Fixed Judgement battle.
Fixed Poetry of Blood debuffs.
Fixed questlogs for new hunting contracts.