Hey, Survivors!
Got a fresh batch of fixes for you, this time mostly focusing on game’s look and online play optimization.
The full list of fixes is included below:
- Issue, in which some players were not able to enter the Hatch in the Tutorial - fixed.
- Optimization fixes - most of the framerate drops during online play should disappear now.
- In some cases, quest notifications for the “Scotty Doesn’t Know” did not appear - fixed.
- Issue, in which players could not come back to the “The Door” quest location after dying on that location - fixed.
- Visual fixes and flourishing - the game looks more polished, with night-time looking especially more crisp!
- Issue, in which another player would get stuck in a loading screen if he’s playing not the current version - fixed
- Issue, in which a player was able to gather two resources at a time with one hit if the resource sources are close enough - fixed
- Issue, in which “Days Survived” counter would reset after using the Fast Travel system - fixed.
- Issue, in which creatures did not react to attacks from behind - fixed.
- Issue, in which player not on the host’s Steam Friend list could join a Friends-only game through the Recent Servers menu - fixed.
- Issue, in which the Radio Station on Hydra-1 did not reveal the tiles around it - fixed.
And, as usual - if you happen to encounter any type of errors or bugs, please report them to us in The Wild Eight's Steam Discussions thread or our official Discord channel.
Changed files in this update