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The Wild Eight update for 27 March 2019

0.10.186 - Optimization Visual Fixes

Share · View all patches · Build 3682213 · Last edited by Wendy

Patchnotes via Steam Community

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Hey, Survivors!
[/b]

Got a fresh batch of fixes for you, this time mostly focusing on game’s look and online play optimization.

The full list of fixes is included below:

  • Issue, in which some players were not able to enter the Hatch in the Tutorial - fixed.
  • Optimization fixes - most of the framerate drops during online play should disappear now.
  • In some cases, quest notifications for the “Scotty Doesn’t Know” did not appear - fixed.
  • Issue, in which players could not come back to the “The Door” quest location after dying on that location - fixed.
  • Visual fixes and flourishing - the game looks more polished, with night-time looking especially more crisp!
  • Issue, in which another player would get stuck in a loading screen if he’s playing not the current version - fixed
  • Issue, in which a player was able to gather two resources at a time with one hit if the resource sources are close enough - fixed
  • Issue, in which “Days Survived” counter would reset after using the Fast Travel system - fixed.
  • Issue, in which creatures did not react to attacks from behind - fixed.
  • Issue, in which player not on the host’s Steam Friend list could join a Friends-only game through the Recent Servers menu - fixed.
  • Issue, in which the Radio Station on Hydra-1 did not reveal the tiles around it - fixed.

And, as usual - if you happen to encounter any type of errors or bugs, please report them to us in The Wild Eight's Steam Discussions thread or our official Discord channel.

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