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Rolling Line update for 31 March 2019

April fools! - v1.0

Share · View all patches · Build 3679834 · Last edited by Wendy

Patchnotes via Steam Community

Today's update is a pretty special one.

Anyone who's been here since Rolling Line's release will remember the absolute state of the game back then, and how different it was compared to now.
Well guess what! For April fools ive managed to get a 1.0 version of Rolling Line working!

You're current save files can't be loaded on this 1.0 version, but after April fools the game will completely go back to normal, and you will be able to play your old save files. Any maps you make using this "classic" version of Rolling Line are stored in a separate folder.

v 1.0 has:

  • no liveries
  • no workshop support
  • no tunnels
  • no prop scaling
  • no height scaling
  • no paintable trees
  • no paintable terrain
  • no track gradients
  • no custom tables
  • the old editing system
  • 200% more train merging bugs
  • 500% more train movement jittering
  • only 4 locomotives
  • no signals (fake or real)
  • no animated steam engine wheels
  • no modding
  • and missing countless other features that have been added in a years worth of updates.

Since Rolling Line was released in April last year, this update can also be thought of as a celebration of just how much the game has changed since it first came out, and how many updates have happened since then!

Ah, and enjoy only having the original 17 drawers:

Remember you can use the "copy save to clipboard" option in the saves menu to share your save in plain-text (this is how we shared save files before workshop support).

You can post a link in the comments to a site like PasteBin if you would like to share your classic saves with others, and I will be posting a showcase of some of the best maps made using this 1.0 version after April fools!


Also, you can now switch to a branch on steam called "classic" to play the 1.0 version whenever you want:

Windows Rolling Line Content Depot 754151
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