The game now has a random level generator and loads more fixes.
- Developed Mission 22.
DESERT OF DESOLACE.
- Added the Random Level Generator.
Have fun with this. Millions of possibilities.
- Adjusted the ‘CALL TO ARMS’ soldier position around the mouse.
- Fixed Reloading by pressing [R] key.
Sometime randomly when pressing the [R] key to reload, they bullet counter would stay at 0 and soldier would not fire.
- Increased the reload time slightly for player soldiers.
- Increased player soldier speed slightly.
- A.I. detection when firing.
Soldier 2 to 6 would not scale the A.I. detection collision when firing the AK47.
- Reduced the number of dead enemy soldiers spawned by tanks when destroyed.
- Player’s bullets collide with tank.
Destroyed on collision and a gun ricochet noise has been added.
- Fixed the KIA animation when soldier dies.
Animation reported dead soldier was alive when pressing select soldier keys [1] – [6].
- Tanks can now be destroyed by player’s bullets.
Takes 400 bullets to destroy a tank.
- Enemy Sheds can now be destroyed by player bullets.
Takes 250 bullets to destroy a shed.
- Reduced debris from exploding houses.
This will save CPU time and also give the player a better chance of not getting hit from these objects.
- Soldier 6 Name bug.
Fixed a bug where explosion splash damage added to many values to the soldier 6 name counter.
- Updated rain effects.
When raining on a level, textures are now darker / wetter. (Demon)
Random Level Generator and More!
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update