Hey there, I was able to squeeze in the updates I mentioned last week!
[b]The following things have been added:
- Holding the Sprint Button while stopped equips the Lemat revolver's explosive alternate fire. The player no longer has to toggle it on from the inventory items. Letting go of the Sprint Button resumes normal fire again.
- The game can now be paused ( and resumed ) by pressing the " P " Key on the keyboard.
- Slots are accessible from the Main Menu!
The player no longer has to die to use the Gamble option for temporary weapons items to take into the next battle!
If you haven't tried this feature I'd check it out, there are rare and powerful weapons the player cannot discover otherwise in EP 02.
- Slot Rewards now describe what the prize is along with the reward icon, so no more guessing.
I'm pretty excited for some of this stuff, I didn't get much time to playtest it but I don't think there are any game breakers in there.
I'll be focusing on the Compendium next and trying to finish up the Inquisitors animation set. Thanks for reading this far guys and thank you for playing. Have a great week!
The game goes on sale for 50% off tomorrow, so if you're in the mood to support or share the project, you'll have my everlasting gratitude.