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Planetary Dustoff update for 23 March 2019

Update 0.2.3.1000

Share · View all patches · Build 3674218 · Last edited 23 March 2019 – 18:30:04 UTC by Wendy

Patchnotes via Steam Community

23 Mar 2019

Content

  • Added the Plasma Bow weapon
  • Added the Lightning Bug item

Gameplay

  • Items and weapons that are already present on a level cannot drop again
  • Shrines on Planet 2 now cost 4 health (up from 2) to match shrines on other planets
  • Whether an item is a normal item or an anti item is now shown in text in the pause menu
  • The Space Faction Turret now checks for line of sight before firing
  • The SAVE AND EXIT and EXIT options are now always show in the pause menu

Modding

  • Global Lua table module has been renamed to game
  • Deprecated functions engine.loadModule and engine.unloadModule has been removed
  • Sound and music can now be loaded in mods
  • The callbacks onSaveGame, onSaveProgression, onLoadGame and onLoadProgression can now be hooked into by mods
  • The order mods are loaded in is now determined by the order they're specified in in mods.ini and can be changed in game
  • Saves are no longer loaded or saved when the editor is enabled
  • The Lua functions table.shallow_copy and table.deep_copy now takes an optional second argument as the table to copy into
  • Added the Lua function table.find_and_remove

Bugs and issues

  • Music is now properly looped instead of changing abruptly between songs
  • Buying items for coin now show their effect in the same fashion as when picking them up
  • Addressed bug where using the Plasma Crossbow and the Space Faction Weapon Mod #509 would fire too many arrows
  • Addressed bug where the Undead Knight could spawn skeletons outside the boss room
  • Addressed bug where the Space Doctor could be exploited by saving and exiting the game
  • Addressed bug where the "Rock Banner unlocked!" message would show every time a rock was handed in
  • Addressed bug where the game would crash when loading a mod with an invalid mod.lua file
  • Addressed bug where achievements were not disabled with when mods or the editor was enabled
  • Added the --no-threading command line argument to disable threading in loading screens
Windows Planetary Dustoff Windows Depot 840431
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macOS Planetary Dustoff Mac Depot 840432
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