0.9.7 March 23 Update!
The main feature for this update is Endless Mode. Test yourself against each map's Endless difficulty, earning silver the farther you get! I also added Steam Leaderboard support for Endless, although there are no in-game leaderboards just yet.
In addition, this update includes balance tweaks and bug fixes. Also, all monster waves have been changed and slightly rebalanced.
- Added Endless mode.
- Endless mode wave reached uploaded to Steam Leaderboards.
- Reduced scrap cost of many trap upgrades.
- Added some missing sound effects.
- Push Trap squish check now more accurate.
- New profiles now start with 2 respec points (was 1).
- Bonus tooltip no longer covers Bonus slots.
- Increased Arrow Trap cooldown.
- Reduced the effectiveness of Tar and Incense slightly.
- Reduced the Priest bonus radius modifier to 33% (was 50%).
- Fling Trap throw distances are now more consistent.
- Fling Trap now has increased cooldown when throwing heavier monsters.
- Flame Trap now has reduced damage, especially against large groups.
- Reduced effectiveness of fire: monsters now burn slower and extra fire takes more to stack.
- Selling traps now asks for confirmation.
- Pause menu now shows monsters appearing.
- Added a custom mouse cursor.
- Various improvements to performance.
- Fixed bug where monsters could get stuck off the map.
- Fixed bug where you couldn't build barricades over dead bodies.
Changed files in this update