Hello everyone!
Missions
The end of the missions has been reworked.
If you exceed the allowed time, the mission will remain terminable.
A cash penalty will be deducted from your winnings, but you will no longer be forced to cancel the job.
The more you will be late, the greater will be the penalty.
A delay will result in a loss of reputation.
The new penalty is customizable in the new game screen.
Load a game older than v0.2.39 will set the penalty on Medium
The number at right indicates the loss per hour.
Interface
Small changes has been made to the interface to improve overall user experience.
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase!
The beta phase is coming soon. Let me know what you think and what was missing from the game right now.
Which menu, interface or window needs a redesign?
What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything.
Don't worry, the end of the early access phase does not mean that the updates will stop.
It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.
As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks!
Thank you for reading! If you want to support Hardware Engineers share it with your friends!
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below.
I hope you will enjoy this patch and see you for the next one!
Summary:
- Reworked missions ending
- Adding new customizable rules
- Improved Interface
- Cleaning language files
- Fixed Maps loading crash
- Fixed 8th tutorial scenario
- Fixed 2 bugs with the demo
Changed files in this update