There is lots of improvements to player UI, effects and character balancing which you can read more about from patch notes.
The players can also choose how many lives the players have per round, as well as how many rounds to play. If you select more than one round, you will instantly move to another round/map after the previous round/map has finished.
Patch notes
Character:- Added white half circle to indicate dash cooldown
- Thicker half circle to indicate health
- Spawn lightning effect is improved
- New death animation
- Characters have shields which indicate that others cannot kill another player, shield is refreshed when player spawn
UI and effects:
- Added regeneration effect to waiting lobby shields
- Now there is conveyor belt to waiting lobby
- Improved gun particle effects
- Removed lighting settings from options menu
- Added back button and map icons to waiting lobby menu
Maps:
- Waiting Lobby now has modifiers for players lives and rounds.
Know Bugs
- Options menu has some problems selecting settings with controller and keyboard
- Small graphical bugs on the Nyley Style 2 map
If you have any suggestions, you can suggest them in our Steam Community Hub or in our Discord server.
Changed files in this update