Pilots rejoice! This week's update adds two new large glass shapes to help eliminate the many vision obstructions created by glass enclosed steering wheels.
Square armor edges introduce a new cosmetic option for dealing with armor intersections. Some visually appealing armor configurations can no longer fit Airmen through them and these new plates offer a good looking fix.
1.12.16 also adds a small quality of life feature improving the functionality of the "Current Ship" option in ship select, renaming it to "Hangar Ship" and always loading your autosave airship that updates whenever you leave the hangar through any means. This ship is conveniently your favorite ship if you go straight from launch the an Expedition lobby. The button also visually displays the ship it will select for those with dodgy memory.
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
1.12.16
Major Features
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Added 6 new hull shapes themed around squared edges.
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Added 2 new glass shapes to help improve pilot visibility.
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Micro Mechalodons will spawn in the open waters of the archipelago. These small Mechalodons are territorial and will not chase far from their spawn location.
Minor Features
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Parts that cannot be mirrored will disable mirror mode functions while equipped.
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Cargo delivery and quarry spotted popups now appear in the challenge progress area.
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The ghost ship will try not to wander too far from its spawn island.
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Delivery contracts cannot be accepted if your ship lacks sufficient cargo capacity.
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Renamed the "Current Ship" option to "Hangar Ship". The button will now load the autosave ship rather than relying on entering the lobby from the build menus.
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The hangar ship button will show a preview of the ship it will load.
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Updated the ship select images.
Bug Fixes
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Fixed a bug that locked interaction randomly when accepting a contract from a player fort.
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Fixed a bug that prevented cargo delivery on Burrow.
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Fixed some missing connections on the cargo cage.
Changed files in this update