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Airport CEO update for 21 March 2019

Airport CEO Alpha 30 Released (The Soundtrack Update)

Share · View all patches · Build 3669023 · Last edited 21 March 2019 – 21:00:05 UTC by Wendy

Patchnotes via Steam Community

It's finally here, the default release for Alpha 30 and The Soundtrack Update! We've been working hard for the past few weeks to bring you this update containing a brand new soundtrack, improved audio design, a brand new tutorial panel, a set of minor new features such as new aircraft models and heaps of stabilizing bug fixes.

The Soundtrack Update

The Airport CEO soundtrack offers an equally comforting and thrilling musical experience, guiding you through the many stages of managing and expanding your airport. The nine tracks covering a full hour of original music, takes you from the familiar origins of jazz and lounge inspired tycoon music, to more unusual territories with sounds influenced by various musical genres such as funk, rock, electronic and techno.

The soundtrack is composed and produced by Daniel Rosenqvist and Anton Dromberg of Sinephony, a Stockholm-based studio specialized on music production for games. Together with the Airport CEO team they've spent the past year realizing the soundtrack dream taking it from idea to composition, recording and eventually mixing and mastering. The soundtrack was mixed with the guidance of Willem Bleeker of Baggpipe Studios and mastered by Johannes Ahlberg of Saintpid Mastering. A total of 10 talented musicians participated in the recording of the soundtrack playing everything from brass instruments to strings and the Airport CEO team of Apoapsis Studios would like to extend an international airport sized thank you those musicians, and especially Daniel and Anton of Sinephony for creating this gem of a soundtrack.

We've spent a lot on time on this update in order to make sure that the bug havoc of Alpha 29 does not repeat itself and hope overall that it will be a more stable experience. We'll continue to deploy more bug fixing updates to the default branch as we from now on rearrange our main focus to implement the upcoming community voted features such as multiple floors and new turnaround services a long with localization and international language support for the game. This, and much more, will be detailed in the coming Monday's dev blog!

We hope you'll enjoy this update and we're looking forward to be back with another one soon.

Release notes - Airport CEO - Version Alpha 30.1-4


  • ACEO-11782] - Various minor visual construciton and building polishing

  • ACEO-11895] - Added try catch for subscribed time oberserves to avoid time from stalling if an exception is thrown during update

New Feature


  • ACEO-10477] - Passengers select random secure zone exits causing long distance paths

  • ACEO-11416] - Lacking saftey check for ramp agent turnaround service can cause aircraft to deadlock during turnaround

  • ACEO-11440] - Ramp agent transfer from stand by service car job task is immediately cancelled when the flight's turnaround is complete

  • ACEO-11448] - Ramp agent job task generation for baggage bays are duplicated

  • ACEO-11586] - If no available transit structure exist in the world, despawned transportation vehicles can deadlock if not having already visited such a structure

  • ACEO-11587] - Persons leaving the airport do not account for transit structure availability causing delayed activity execution if a certain object type is not available

  • ACEO-11591] - Ramp agents can break out of stand service round on remote stand causing stranded ramp agents

  • ACEO-11608] - Ambient sounds paused and unpaused by all time speed settings

  • ACEO-11638] - Rooms invoke "power on" sound effect when opening or closing

  • ACEO-11712] - Second tier conveyor belt scanner gets overridden with organics type on deserialization

  • ACEO-11718] - Double negation of measurement variable cause persons not to distribute correctly between security check-points

  • ACEO-11730] - Poor loop implementation can cause belt loader and stair truck to stall during turnaround job task process

  • ACEO-11771] - Construction earth patches dissappear during construciton phase

  • ACEO-11772] - Employee job task progress bar not showing

  • ACEO-11773] - Stand runway connection message does not update when changing accepted aircraft type toggles

  • ACEO-11774] - Construction object wireframe layering on top of contractors

  • ACEO-11775] - Contractors immediately rush to staff room when placed and then revert back to contractor offload site

  • ACEO-11792] - Uncaught array out of bounds exception when updating tutorial panel can cause time to stall

  • ACEO-11794] - "Trucks" misspelled in tutorial panel

  • ACEO-11797] - Management panel tutorial container step lacks rich text setting causing formatting text to be visible

  • ACEO-11805] - Management panel operations tab not scrollable

  • ACEO-11811] - Interactive tutorial panel step completion section lacks rich text setting causing formatting text to be visible

  • ACEO-11816] - Uncaught null reference exception in job task panel sorting list

  • ACEO-11817] - Sold service vehicles can in rare instances not correctly terminate or reset current job tasks causing turnaround stalls

  • ACEO-11819] - Incorrect verification method for ramp agent transfer can cause ramp agent service round job task to be cancelled and ramp agents to stall

  • ACEO-11826] - "Received" misspelled in tutorial panel

  • ACEO-11839] - Incorrectly reversed queue counters can cause queue distribution to not work optimally

  • ACEO-11857] - Fuel depots do not display fuel type image correctly in build panel

  • ACEO-11877] - Fuel depot does not connect correctly with roads when constructed

  • ACEO-11878] - Various minor interactive tutorial panel bug and visual fixes

  • ACEO-11890] - Missing job task completion check for ramp agents can cause service cars to stall when picking up for remote stand transfer

  • ACEO-11900] - Missing null reference method in service car boarding method can cause ramp agents to stall when returning from remote stand

  • ACEO-11901] - Structure lights and effects enabled at night despite being deactivated

  • ACEO-11913] - Missing bool check in remote stand job task verification method can cause transfer job to duplicate

  • ACEO-11916] - Inadequate update sequence in pushback truck controller can in rare instances cause aircraft pushback to stall

Windows Windows depot Depot 673611
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