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Update notes via Steam Community
- Fixed a way to skip the entire part of carrot town
- Made Miracle scene smoother by shortening the breaks
- Quest animation is no longer playing if you don't have a quest anymore
- Fixed archer still making a shooting sound after having died already
- Fixed not being able to refill a sponge when it's half empty
- No more allowing respawns during intro
- Made save animation prettier
- Fixed being able to get into carrot town through the backdoor
- Force Cube now sinks less deep into lava to avoid accidental deaths
- Added another mechanism to the color machine at the panic light to give a good reason as to why you cannot color yourself
- Fixed getting out of carrot town without being strong
- Fixed that you can get out of Blueville before that part is completed and even if you do, you can now get in again
- A couple of small improvements and fixes
Windows 64-bit Supraland Content Depot 813631
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