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Update notes via Steam Community
  • Shuttle capacity increased from 18 to 20 units per item.
  • Fixed bug with fireworks that starts every night after the first trigger.
  • Residential buildings do not catch fire with low maintenance, but may catch fire when fire spreads.
  • At the lower level, the area of ​​possibility to build is changed, and the highlight is added where it is possible and where not.
  • You can now build underwater buildings in the main pond on the cliff "cascade"
  • Fixed a bug with the height of the landing of shuttles over the warehouses of the new location.
  • Texts updated
  • Cliffs that are under attack ow have special icon on interface.
  • The screen resolution selection has been redesigned. (probably will support more resolutions)
  • Added setting to disable cut-scenes.
  • Added setting for automatic pause when receive a new task.
  • Fixed a bug where the number of batteries was not displayed on the orbital center (storage)
Windows 64-bit Cliff Empire Content Depot 809141
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