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Derail Valley update for 20 March 2019

Build #66 - Fixed character drift, teleport to last loco and more!

Share · View all patches · Build 3665204 · Last edited 20 March 2019 – 21:15:06 UTC by Wendy

Patchnotes via Steam Community

Hey all,

We've got several controls-related fixes today!

Fixed player character drifting in moving trains:

For nonVR players (or those playing using smooth locomotion in VR), your character will no longer drift and suddenly move when they are supposed to be standing still in moving vehicles. You should also no longer be pushed up the tender as easily if leaning in VR.

'Teleport to Last Loco' menu button:

Using a menu option, you can now teleport back to the last used locomotive. Later on when we add the caboose, it will provide an option to teleport to it as well, making it an essential tool to teleport back and forth between two ends of a train (or map, if strategically located?). This feature is still in experimental phase.

Other features (invert mouse):

Those of you who wished to invert mouse Y-axis can now do so with the console command debug.InvertMouseY and setting it to either 'true' or 'false'.

We've also fixed an issue from previous build where quitting the game while using smooth locomotion in VR would mess up player position on game load.

Full changelog:


  • Fixed nonVR player drifting when in moving vehicles
  • Fixed player being nudged onto tender sometimes in steam locomotive
  • Added “teleport to last loco” button to main menu (experimental)
  • Added console command to invert mouse Y-axis
    \ Debug.InvertMouseY (true/false)
  • Fixed smooth locomotion save-state causing faulty game load as of #65

See you soon with another update!

Windows 64-bit Derail Valley Content Depot 588031
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