Patch 1.3 is live!
Q2's patch is now up, offering some new content and a few improvements. Consider this the middle child while we prepare for the 2 biggest patches. Check it out below!
Changelog:
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New Arena: Max - Test out the limits with a special arena that grants both your and the enemy's creature maximum possible stats. You won't earn any XP here, but you will still get a payout. The creature's you face will scale to your current tier
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New Arena: Impossible - A similar arena meant as the real challenge for high level creatures. Like Max, the enemy will scale to maximum possible stats, however yours will remain the same. This has the highest XP and payout rate of any arena. You'll need to be at least level 40 to try!
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Arenas now have dynamic payouts that scale based on difficulty. This should mean you get larger payouts more often
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Timer-based minigames now display the remaining time underneath your current score
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Fixed vertical text displacement on arena timer
This update also applies to the demo.
Come back in Q3 for the first steps of an exciting transformation for VC!
Changed files in this update