New patch there!! new boss, final unlocks ready, some balance changes...
Content
- Added 4th region boss. The Emissary.
- Completed list of unlocks for warrior and mage.
- Added Level 3 of magic missile.
- Added 2 relics to the desert.
Functionality
- Added tooltip to enemies so that you see their stats, vulnerabilities and resistances.
- Improved information about next step of quests.
Balance
- Added 1 extra enemy mage in the stop the summoning encounter.
- Nerfed Magic missile. Cooldown 5s-> 8s
- Golem is now immune to bleeding.
- Charm levell 1 has been buffed. Duration 4s-> 5.5 s
- Charm levell 2 has been buffed. Duration 6s-> 7.5 s
- Now stealing the goblins in the volcano lowers your Greenskin standing.
- Golem attack area increased.
- Now it´s easier to get inside the Elduin Tower. (Standing 125 with elves).
Minor details
- Improved yeti snow generation time.
- Water elemental stays in place when moving the camera.
- Dead enemies and heroes stay longer on screen now.
- Some buildings in the desert were slightly out of position.
Bugs
- Unlock points were lost loading a game.
- Upgraded lightning could crash the game.
- During the tutorial one message was active all the time.
- Unlocks were not stored when leaving the game.
Visual Improvements
- Tooltips for weapons and abilities reworked.
- Special menus have been updated.
Changed files in this update