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Commando Fodder: War Dogs update for 16 March 2019

Update 16/03/2019

Share · View all patches · Build 3653076 · Last edited by Wendy

Patchnotes via Steam Community

Commandos! Big update this one. I feel the game is starting to look very polished but there is still loads of work to be done. You can see the changes below.

  • Optimised all current 21 missions
    Cleaned up all 21 Missions, they flow a lot better now and the difficulty on the first 10 missions have been reduce due to feedback.

  • Remade the collision engine for the Player soldiers
    Sometimes the A.I. of the player’s soldiers would get stuck on trees. This has been greatly improved and can be tweaked if needed in future updates.

  • Fixed ‘Call To Arms’ HUD
    When soldiers have different weapons selected and ‘Call To Arms’ is activated, weapons do not default to AK47 Rifle until user clicks left mouse button. They now default to AK47 when clicking ‘Call To Arms’ button or by pressing space. (Animation Issue) (Bug found by PlayJak @PlayJakSayBack)

  • Added a new follow command for soldiers
    When the [F] key is pressed on the keyboard while a single commando is selected, this produces a war dog graphic on screen. When an unselected soldier collides with this graphic, they will follow the selected soldier. They also produce covering fire automatically when and enemy soldier is present in their vicinity.
    To call off following commandos, selected the current commando again or any other commando. Activating call to arms can also disable the commando following feature.

  • Reduced the size of the level scroll object
    This will help when firing at enemies.

  • Redesigned the main menu
    More animation! Better usability. Cleaner. Also removed the poppies from the menus and replaced them with war dog graphics.

  • Added soldier icons
    You can now tell which soldier is which, some people were getting confused at the start of each mission.

  • Added in game pointer
    You can now clearly see where your commando is going.

  • Added a new sound track by Nik Lloyd / Diives @Diivesmusic1
    Track 6 - A Hole In My Boggits

  • Added a new sound track by Glyn Humphreys / @The1Outlander
    Track 7 - Double Down

  • Added more level collision to the outer areas of the level.
    This should fix any enemies leaving the mission causing and unfinishable level.

You can watch us stream these updates to Commando Fodder War Dogs below on our archive on Youtube.

DEVELOPMENT STREAM 1:

DEVELOPMENT STREAM 2:

DEVELOPMENT STREAM 3:

DEVELOPMENT STREAM 4:

DEVELOPMENT STREAM 5:

DEVELOPMENT STREAM 6:

Commando Fodder: War Dogs Content Depot 1020651
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