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Supraland update for 16 March 2019

Update 0.16.18

Share · View all patches · Build 3652815 · Last edited by Wendy

Patchnotes via Steam Community

0.16.18
Having watched tons of streamers in the last couple of days I noticed lots of small things I could change to make common misconceptions more clear. These are addressed in this update. So much polish!

  • Fixed Force Feedback vibrations happening on your controller even though you're using keyboard/mouse
  • First draft of Japanese and Chinese translation added
  • Other translations updated
  • Little skeletons now have 25 instead of 20 health to make sword upgrades more meaningful
  • Fixed some upgrade labels being super big
  • Made signs in the world much bigger and more obvious; they now use symbols instead of text
  • Tutorial 3d texts replaced with other system so other language fonts can also be used and removed a few texts that were redundant
  • Some fast travel jumppads now also reward you with coins
  • Sponges in a juice machine can now be used 4 times until they are dry
  • Added another door at the entrance of the cave under the red crystal, requiring a gun to open it; should make it easier for people to find the way back
  • Fixed breaking the savegame when you leave the game during the mom/blue king dialogue
  • Added some more button-tutorial-hints at the beginning of the game
  • Fixed that you can have lots of Rattle Hags at the same time if you respawn at the right moment
  • Now spawning a couple of badguys after you get the telefrag upgrade, so you immediately have someone to use it on
  • Fixed an out-of-bounds at the chapel which can break the entire game progression
  • Notpron actually opens now when you use the notpron laptop
  • Made navigation smoother in some areas
  • Hint for 2nd green moon
  • Color machine holes now clearly show which color is inside
  • Onslaught a little easier by causing less damage to you
  • Made it easier to see the location of the 2nd key in volcano region
  • Fixed Force Cube tutorial not going away
  • Made electricity river puzzle before cousin rescue easier to execute
  • Made volcano region fog less dense
  • Fixed that you could take the Suprasword at any time before it was even available (lol...)
  • Made the Demon bomb monster not turn into a bomb anymore but always just explode because it could simply not be used as intended
  • Made beam pull-up-door easier to execute
  • Added gears to rotating jumppad in Carrot Town so you see that it's supposed to be turned
  • Added a mini tutorial to the Force Cube stomp because no one seemed to know how to use it
  • Forcing players view onto the robber when entering Blue Ville, because some would look the wrong way and have no idea what happened
  • Speech bubbles stay a tad longer
  • Improved version of credits song 'Warum warum'
  • Improved lots of small things
Supraland Content Depot 813631
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