0.16.18
Having watched tons of streamers in the last couple of days I noticed lots of small things I could change to make common misconceptions more clear. These are addressed in this update. So much polish!
- Fixed Force Feedback vibrations happening on your controller even though you're using keyboard/mouse
- First draft of Japanese and Chinese translation added
- Other translations updated
- Little skeletons now have 25 instead of 20 health to make sword upgrades more meaningful
- Fixed some upgrade labels being super big
- Made signs in the world much bigger and more obvious; they now use symbols instead of text
- Tutorial 3d texts replaced with other system so other language fonts can also be used and removed a few texts that were redundant
- Some fast travel jumppads now also reward you with coins
- Sponges in a juice machine can now be used 4 times until they are dry
- Added another door at the entrance of the cave under the red crystal, requiring a gun to open it; should make it easier for people to find the way back
- Fixed breaking the savegame when you leave the game during the mom/blue king dialogue
- Added some more button-tutorial-hints at the beginning of the game
- Fixed that you can have lots of Rattle Hags at the same time if you respawn at the right moment
- Now spawning a couple of badguys after you get the telefrag upgrade, so you immediately have someone to use it on
- Fixed an out-of-bounds at the chapel which can break the entire game progression
- Notpron actually opens now when you use the notpron laptop
- Made navigation smoother in some areas
- Hint for 2nd green moon
- Color machine holes now clearly show which color is inside
- Onslaught a little easier by causing less damage to you
- Made it easier to see the location of the 2nd key in volcano region
- Fixed Force Cube tutorial not going away
- Made electricity river puzzle before cousin rescue easier to execute
- Made volcano region fog less dense
- Fixed that you could take the Suprasword at any time before it was even available (lol...)
- Made the Demon bomb monster not turn into a bomb anymore but always just explode because it could simply not be used as intended
- Made beam pull-up-door easier to execute
- Added gears to rotating jumppad in Carrot Town so you see that it's supposed to be turned
- Added a mini tutorial to the Force Cube stomp because no one seemed to know how to use it
- Forcing players view onto the robber when entering Blue Ville, because some would look the wrong way and have no idea what happened
- Speech bubbles stay a tad longer
- Improved version of credits song 'Warum warum'
- Improved lots of small things
Changed files in this update