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Update notes via Steam Community

This update has a variety of new features, improvements and bug fixes.

General changes

  • New Hoburgher commanders, the Markmann and the Burgmann

  • The apocalypse is now more devastating

  • Fix for uncentered view when summoning

  • Faster turn times

  • Slightly improved rituals for King of the Deep

  • Water Warlock can no longer get winter wolves in the water

  • Smooth text scaling for town names on map

  • It was possible to steal units from inquisition

  • Added some missing options to --help

  • Soldiers of Gold got reduced area for dwarf magic

  • 120 FPS setting on systems capped to 60 FPS resulted in severe slowdown

  • Fix for duplicate resistances shown in unit info

  • Network ritual fixes

  • Iron Dragons could stop trampling

  • Longer delay before opening gates for large fights

  • Archers/Mages on walls also charge out of castle eventually

  • Reduced chance of getting Temple Attendants for Priest King

  • Lore of Dvalin greyed out when no more spells left to learn

  • Increased range for Divine Word

  • Stability improvement for 32-bit versions

  • max known spells per unit increased 40 -> 60

  • New void terrain: Color out of Space

  • New descriptions

  • Typos fixed

  • Stat fixes

Conquest of Elysium 4 Content Depot 403951
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