- Fixed a bug in which marauders attacked the orbit (led to many terrible consequences)
- When attacking marauders, now there can only be one ship that can steal a warehouse.
- The profitability of banks, offices, market and entertainment buildings is slightly reduced.
- The tax is reduced by 18% (If in the initial stages it does not matter, in the later stages it is too unbalanced)
- Indicators and needs of medicine, entertainment, science, justice, mental state are now in numbers represented 10 times smaller. (easier to understand in the interface) also their parametrs of buildings are revised and additionally balanced.
Cliff Empire update for 15 March 2019
Update 1.9.9e
Wendy
Patchnotes via steamstore-a.akamaihd.net
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