Bug Fix: when defending city can't close strategy map and timer is on 0:00
Bug Fix: can't defend a city, you stuck on combat map without deployment zone.
Bug Fix: people (dealers) inside the cities disappearing when you enter the bar and marketplace.
Bug Fix: Can't leave battlefield sometimes.
Bug Fix: lost the ability to control my troops from the map orders in battle after loading the game.
Bug Fix: can't sell prisoners
Bug Fix: can't give commands to the squad which has injured soldiers
Bug Fix: Prisoner attempts left became -1
Bug Fix: Can't put full 15 garrisons in city
Bug Fix: City buildings don't show the full tooltip
Bug Fix: After save and load can't add prisoners to my party.
Bug Fix: Sometimes you will stay in jail forever
Bug Fix: Extortion doesn't have the limit
Bug Fix: Always steal the same kind of item from the village.
Bug Fix: Many quest related bugs such as wrong description, wrong exp.
Bug Fix: Auto-combat doesn't count ally forces.
Bug Fix: Merchants disappeared after a while.
Bug Fix: All villages have cheap coffee beans.
Bug Fix: Armor on right bottom on world map show 0.
Bug Fix: Amount of soldiers in AI armies displayed wrong.
Bug Fix: You can kill your own troops or ally troops and get exp.
Bug Fix: When upgrading units, the upgraded units won't refresh.
Bug Fix: If you join to the siege of the city, and want to help for some faction, it puts you to fight with this faction (for which you wanna help).
Bug Fix: Save and load the game some AI faction will become yours.
Bug Fix: Reputation never saves.
Bug Fix: Missions timer won't go down.
Bug Fix: Cannot finish some type of missions or cannot see a progress update.
Bug Fix: Some villages can be looted twice.
But Fix: Missing wounded troops.
Bug Fix: Giant Ragdoll.
Bug Fix: Sorting button doesn't always work.
Bug Fix: Many loading/saving related bugs such as unsaved weapon points.
-Game balancing: Added smaller looter groups, night combat visibility for AI, quest gains more, combat gains more. Tweaked troops price, salary, and balance.
-Reduced chance of getting attacked while investigating farms, mines, etc.
-You can take multiple quests from cities and villages.
-Added desertion event. Your troops may desert if they have bad morale.
-AI factions can dynamically wage war or cease fire between each other.
-Salary will be paid per week instead of per day.
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Changed files in this update