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Carsteroids update for 12 March 2019

On fire! - Update 0.997R

Share · View all patches · Build 3638591 · Last edited by Wendy

Patchnotes via Steam Community

Hello! Introducing a new unlockable player with this update: The Redeemer, a fanatic competitor with a very particular mission. You can unlock him after collecting 1000 tokens.

The Redeemer has his personal story (as the other characters) with a unique intro, a final fight and a unique ending. Armed with the Spread Shot as primary weapon, his modified car has a secondary fire mode: a powerful flamethrower. You can activate it by keeping down the fire button. He also comes with a unique weapon to buy in the shop: The fireball.

Everything in contact with flames can trigger an "on fire" status. When something is on fire receives a constant damage for some seconds. The flames can not be blocked or deflected by shields.

I also made some adjustments to the difficulty levels and to the enemy AI. There is still much to do, but for the moment I hope you'll enjoy!

Here is the complete 0.997R changelog:

  • New unlockable player: The Redeemer.
  • New player weapon: Flamethrower (secondary fire).
  • New player weapon: Fireball.
  • New feature: fire interaction with players and enemies.
  • New player intro.
  • Added two new music tracks.
  • New final fight.
  • New stage background.
  • New enemy: Vesta trooper.
  • New bossfight: Core generator.
  • New final artwork added.
  • Accuracy bonus added.
  • Improved enemy AI.
  • New environment weapon: flame launcher.
  • Token spawn adjusted to the difficulty chosen.
  • Barrels now interact with fire.
  • Two existing music tracks updated.
  • Now each player has his own starting item.
  • Other minor fixes.
win32 Depot 671471
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