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Jaws Of Extinction update for 8 March 2019

Public Alpha v.0.2.1.3a Patch Notes

Share · View all patches · Build 3629509 · Last edited by Wendy

Patchnotes via Steam Community

Jaws of Extinction – Private Alpha v.0.2.1.3a

We have been calling this patch the quality of life patch, no real new content, just fixes and improvements.

Also our pre-ordering service can give you alpha access here:
http://www.jawsofextinction.com/preorder

Player

  • New hair for Amy with physics movement. Hair movement can also be affected by the weather.
  • Fixed camera breaking after moving in to water while in Aim Down Sight (ADS).
  • Player can no longer lean while swimming.
  • Fixed player camera going in to ADS after reloading while holding down Right Mouse Button. Camera now returns to over the shoulder view as intended.
  • Picking up items no longer locks or affects the player’s movement.
  • Picking up items no longer forces player to holster their weapon.
  • Pocketing sound effect when picking up items now varies slightly.
  • Player can now pick up many items much faster because pickups are no longer limited by lengthy animation sequences.
  • Player no longer unholsters and reholsters their weapon when picking up other weapons.
  • Fixed player’s character mesh stretching while pressing shift to steady aim.
  • Fixed holstering animation issues when getting on ladders with weapons equipped.
  • Interacting with doors no longer forces player to holster their weapon.
  • Using cupboards now immediately holsters weapons in order to open the cupboard doors.
  • Fixed circumstance where picking up an item from a cupboard would lock the player’s movement.
  • Using an axe to chop at trees no longer locks the player’s movement.
  • Harvesting foliage by hand no longer locks the player’s movement.
  • Majority of interaction animations are now faster.
  • Fixed interaction animations from interfering with each other.
  • Fixed various errors occurring when switching weapons.
  • Fixed placing a meat on a campfire from putting the entire stack on the fire, causing meat to be lost.
  • Ammo display no longer shows for melee weapons.

Game

[*]

  • Fixed frame rate spike caused when looting debris on the ground.
  • Fixed issue where debris would not fade away correctly on pickup.
  • Fixed issue where rocks would disappear when harvested with a pickaxe, rather than crumble.
  • Fixed looting quad bike from causing other lootable items to always spawn car parts.
  • Game ambient music and sound is reduced while radio audio is playing.
  • Added Sheriff Sen signature stinger audio.
  • Reverted back to original system of map loading (before version 0.2.0.3a) in response to performance issues. Additionally expected to improve cases where loading a game causes character to fall though the landscape.
  • Fixed censorship option to be on by default.
  • Added user setting for Anti-Aliasing (AA) method.
  • Added user setting for High Dynamic Range (HDR).
  • Added user setting for Motion Blur. Motion blur is set to off by default.
  • Added user setting for controlling nighttime length (Set to X2 :: 10 Minutes, by default).

Quests

[*]

  • Updated some quest object text lines.
  • Fixed quest keys being spawned as random loot.

AI

[*]

  • Knocked down and dead Wanderer bodies no longer block player movement.

Environment

[*]

  • Various performance improvements for grass foliage.
  • Improved Level Of Detail (LOD) distances of various tree foliage for performance.
  • Optimisation of truck in Hanouten Safe Zone and added collision.
  • Cupboards and drawers have been temporarily removed (pending usability improvements and bug fixes).
  • Added new loot in shop storage rooms.
  • Added lootable safe and cash register in Dom’s Hardware shop.
  • Improved LODs for houses in Hanouten for performance.
  • Added gaps in tall garden fences around Hanouten allowing player to move though gardens.
Jaws Of Extinction Alpha (Public Access) Depot 985579
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