Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Thanks everyone for the patience and invaluable feedback. It's time to merge the beta into the main build!

Changes:

Bugs:

  • Fiery Soul Cutter effect no longer works when disarmed.

  • Fixed issue with action bar slots disappearing. This might also have issues with mixed positions on game loading. A general overhaul was done to the action bar back end. The game should automatically migrate to maintain backwards compatibility with your current action bar distribution.

  • Fixed issue with throw/confirm key binding. Now both can be bind separately.

  • Bezerker should not whirlwind to unknown locations anymore?

  • Spell power change due to staffs now properly shows in character sheet.

  • Improving rings of resistance at the forge now properly improves that specific resistance type. This will only happen with rings generated after the patch.

  • Amounts are now correctly reflected on the action bar when selling something mapped to it.

  • Static items(manually placed) should have the same weight as randomly generated ones.

  • Removed some weird item and lever glitch from late game level.

  • Fixed bug that could cause a freeze when 2 greater ghouls where near each other.

  • Getting out of Bear form into another for other than humanoid no longer heals the character in terms of relative hp.

  • Fixed some typos.

Balance:

  • Mana pool now only influenced by Int.

  • Rings of resistance will now provide better buffs.

  • Increased return damage on shields with such modifiers.

  • Tandor shadow tower boss damage increased by 10%.

  • Weapons of higher tiers now drop somewhat earlier.

  • Multi shot no longer wastes ammo on dead targets.

  • Added diminishing returns on energy drain of abilities. This should prevent any scenario (except overweight) where you get drained really hard.

  • Final Boss: Increased damage and number of rays for the Shadow Abomination ability.

  • Nature's twister now does its damage after the target hits the last location.

  • Troll brute damage spikes reduced by reducing its damage deviation.

  • In Easy enemies are now slower and do less damage (not only critical blows).

  • In Hard enemies are now faster and do slightly more damage (not only critical blows).

Other:

  • Multiple action bars are now a thing. Active action bar can be changed through mouse click or keyboard shortcut. While the game will attempt to preserve your current setup you might need to reassign some abilities/items

  • You can now assign any usable item, ability or spell to the action bar by pressing the action bar shortcut from the corresponding screens.

  • Changed the positioning and structure of the version in the main menu. Added discord link.

  • Art of wands was flipped horizontally so its now easier to visually parse them from staves/spears.

  • When you selling/buying items from the merchant the scroll does not reset anymore.

  • Scrolling won't reset anymore in the inventory window and detailed pickup window.

  • Right clicking an item in the inventory now drops the item.

  • You can now zoom while targeting an ability.

  • Added the character's current satiation amount to the healthiness status effect tool tip.

  • Updated underlying game engine (unity) version.

If all goes well, I will continue to work on the backlog with your feedback the this week in a similar fashion: Updating the beta and then releasing an update into the main build!
I will try to work on some more QoL improvements suggested.

Cheers and happy crawling!
GW

Windows Rogue Empire Windows Depot 650941
  • Loading history…
macOS Rogue Empire Mac Depot 650942
  • Loading history…
Linux Rogue Empire Linux Depot 650943
  • Loading history…
Windows 64-bit Rogue Empire Windows 64 Depot 650944
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link