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Hello, fighters!

Today we’ve prepared a new hotfix for update 0.52.7. In this version, we’ve made some
correction into the shooting mechanics, based on community feedback.



Shooting Mechanics


First of all, we’ve fixed a problem when weapon didn’t shoot while the player hold pressed mouse button before weapon lifting up animation completed. This inconvenience is removed.
Now weapon does first shoot much faster, while lift-up animation works properly.

https://youtu.be/1FUrvk60T2Y

Moreover, any problems with “quick scope” also are fixed. Now weapon ready to shoot immediately after fast aiming.

https://youtu.be/mUCEbqMbEwk

Submachine guns got fixed “S2” mode.

NPC


The logic of NPC is improved. Now they able to see players while they are hiding behind something, but some part of the body is visible (like head, arm, legs). Now they able to shoot different parts of the body, but at the same time, the accuracy of NPC is reduced.

Other changes


Fixed a problem with a save-zone in the Minayev’s Mine.

Windows 64-bit Will To Live Online Content Depot 707011
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