Today we’ve prepared a new hotfix for update 0.52.7. In this version, we’ve made some
correction into the shooting mechanics, based on community feedback.

Shooting Mechanics
First of all, we’ve fixed a problem when weapon didn’t shoot while the player hold pressed mouse button before weapon lifting up animation completed. This inconvenience is removed.
Now weapon does first shoot much faster, while lift-up animation works properly.
https://youtu.be/1FUrvk60T2Y
Moreover, any problems with “quick scope” also are fixed. Now weapon ready to shoot immediately after fast aiming.
https://youtu.be/mUCEbqMbEwk
Submachine guns got fixed “S2” mode.
NPC
The logic of NPC is improved. Now they able to see players while they are hiding behind something, but some part of the body is visible (like head, arm, legs). Now they able to shoot different parts of the body, but at the same time, the accuracy of NPC is reduced.
Other changes
Fixed a problem with a save-zone in the Minayev’s Mine.
Changed files in this update