- Quest "Bring herbs for ambassador" was added;
- Quest "Bring herbs for wouded person" was added;
- Quest "Bring onion for trader";
- Quest "Bring pepper for tavernkeeper" was added;
- Quest "Bring stones for soldier" was added;
- Shootng cursor was added;
- Shooting cursor size now depends on distance to target;
- Arrows ballistics was revised;
- Fixed issue when game could crash after building a large wall;
- New game mode added: hardcore. Saves are deleted after characters death;
- World creation menu was changed, new settings were added;
- "AI can't build walls" option was added to world creation settings;
- "AI can't build roads" option was added to world creation settings;
- "No bandits" option was added to world creation settings;
- "No farmers" option was added to world creation settings;
- "Gathering speed" option was added to world creation settings;
- "Building speed" option was added to world creation settings;
- "Moving speed" option was added to world creation settings;
- "Bandits aggression distance" option was added to world creation settings;
- "Craft resources" option was added to world creation settings;
- "Craft speed" option was added to world creation settings;
- "Trading comlexity" option was added to world creation settings;
- "Gold in ruins" option was added to world creation settings;
- Many texture normals were revised, compressed and optimized in order to increase performance;
- NPC navigation script was revised in order to increase performance;
- New quests condition was added: wounded settler;
- New quest condition was added: Ambassador;
- New quest condition was added: Soldier;
- Fixed issue when Ambassador refused to make an agreement with other settlement;
- Settlement ranks system was changed a bit: 3 types were added - village, town and city;
- Selltement now can refuse agreement when friendship with leader is negative;
- Walls building mechanics for AI were revised - not all leader now cam set up a wall, some settlement will remain villages without a wall;
- Diplomacy UI desogn was changed a bit: summary info wa added;
- Buttons in diplomacy menu are now context related, i.e. ambassador can't be sent twice to one settlement or friednship can't be declared without partnership relation;
- Fixed issue when trading agreement couldn't be signed, because ambassador's bug;
- City Hall members now can be fired right in dialog;
- Fixed issue when character teleported to ruins after loading the game (new game required);
UPDATE 0.31
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