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Kingdoms update for 28 February 2019

UPDATE 0.31

Share · View all patches · Build 3604294 · Last edited by Wendy

Patchnotes via Steam Community
  • Quest "Bring herbs for ambassador" was added;
  • Quest "Bring herbs for wouded person" was added;
  • Quest "Bring onion for trader";
  • Quest "Bring pepper for tavernkeeper" was added;
  • Quest "Bring stones for soldier" was added;
  • Shootng cursor was added;
  • Shooting cursor size now depends on distance to target;
  • Arrows ballistics was revised;
  • Fixed issue when game could crash after building a large wall;
  • New game mode added: hardcore. Saves are deleted after characters death;
  • World creation menu was changed, new settings were added;
  • "AI can't build walls" option was added to world creation settings;
  • "AI can't build roads" option was added to world creation settings;
  • "No bandits" option was added to world creation settings;
  • "No farmers" option was added to world creation settings;
  • "Gathering speed" option was added to world creation settings;
  • "Building speed" option was added to world creation settings;
  • "Moving speed" option was added to world creation settings;
  • "Bandits aggression distance" option was added to world creation settings;
  • "Craft resources" option was added to world creation settings;
  • "Craft speed" option was added to world creation settings;
  • "Trading comlexity" option was added to world creation settings;
  • "Gold in ruins" option was added to world creation settings;
  • Many texture normals were revised, compressed and optimized in order to increase performance;
  • NPC navigation script was revised in order to increase performance;
  • New quests condition was added: wounded settler;
  • New quest condition was added: Ambassador;
  • New quest condition was added: Soldier;
  • Fixed issue when Ambassador refused to make an agreement with other settlement;
  • Settlement ranks system was changed a bit: 3 types were added - village, town and city;
  • Selltement now can refuse agreement when friendship with leader is negative;
  • Walls building mechanics for AI were revised - not all leader now cam set up a wall, some settlement will remain villages without a wall;
  • Diplomacy UI desogn was changed a bit: summary info wa added;
  • Buttons in diplomacy menu are now context related, i.e. ambassador can't be sent twice to one settlement or friednship can't be declared without partnership relation;
  • Fixed issue when trading agreement couldn't be signed, because ambassador's bug;
  • City Hall members now can be fired right in dialog;
  • Fixed issue when character teleported to ruins after loading the game (new game required);
KINGDOMS Content Depot 409591
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