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Monster League update for 27 February 2019


Share · View all patches · Build 3599039 · Last edited 15 March 2019 – 17:34:45 UTC by Wendy

Patchnotes via Steam Community


Hello Monsters!


It's been some time since the last update, but do not worry, we are constantly working on new staff. The most important change of the latest build is the new drift and driving system. We encourage everyone to check and express their opinion on this system, which has been redesigned from scratch! Also check out new maps :).

  • Updated Unreal Engine
  • A new map for Arena and Golden Egg modes has been added
  • A new map for Race mode has been added
  • An option of turning off the pad's vibration has been added to the settings
  • Camera shake accompanying fast driving has been added
  • Camera shake accompanying landing from a height has been added
  • Pad vibration accompanying landing from a height has been added
  • A notification about any unsaved changes to the settings has been added
  • The number of supported screen resolutions has been increased
  • The drift system has been changed
  • The keyboard control has been changed
  • The pad control templates have been changed
  • The backlight of the player with the basilisk or frog has been changed
  • The names of several maps have been changed
  • Vehicle suspension physics has been improved
  • Collisions of vehicles have been improved
  • Wheel and steering wheel turning during drifting has been improved
  • The camera shake accompanying collisions has been improved
  • The pad vibrations accompanying collisions has been improved
  • AI has been improved in race mode
  • UI has been improved

known issues:

  • Some of the texts have not been translated into other languages (currently in the English version)
Windows 64-bit Monster League Content Depot 767361
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