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Cattle Call: Hollywood Talent Manager update for 25 February 2019

Version 2.0.0 has been released!

Share · View all patches · Build 3592007 · Last edited 15 March 2019 – 17:04:25 UTC by Wendy

Patchnotes via Steam Community

Dear All,

After a lot of blood, swear(ing) and tears, I’m happy to announce that the new version is finally live on Steam!

I named it 2.0.0 because I felt that the speed boost the game received sort of elevated it to new heights (from a molehill to a termite castle :)

So, speaking of speed boost - by far the most important “feature” of this build is that the Load Game/Save Game time were reduced to mere seconds as opposed to about 40 seconds and more in year 3 onwards in the previous versions!

Aside from this key improvement, several bugs were squashed, quite a few tweaks and polish were applied.

Let me list the major changes, I’ll leave the rest to you to discover :)

Remember, some of these changes only come into effect when you start a new game!

  • Load Game / Save Game time have been reduced dramatically

  • The time of the turn where the Box Office Gross is calculated and hence the access time of the Box Office Chart have been reduced epically (this was a nuisance after 1-1.5 years into the game)

  • The bug where A-lister and Notable actors did not join your agency despite accepting the contract has been fixed

  • When you win or lose a Chat, that option will be immediately deactivated, not only in the next turn (so you can no longer nag the actor and code until you get what you want)

  • Mutual termination event was added – if an actor is “Depressed” there is a chance from time to time that he/she will request mutual termination (which you can accept or decline)

  • “Victory event” added – you win the game upon unlocking “Major” reputation (but you can play on in “Endless Mode” nonetheless). Aside from giving all of us a sense of achievement, I wanted such an event for the prospective Steam Achievements.

  • Several “award events” were added – I made quite a few award events to fill the void their absence caused. It’s not the epic/complex awards system I envisioned/designed but I have to bow to reality (see my separate post about the future of the game).

  • Morale fix and tweak – less depressed actors, more shiny, happy people. I hope I did not make it too easy now...)

  • Actors only had one birthplace per nationality - fixed

  • Loading history…
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