- UI: Fix for audio scaling in options menu,
- UI: Fix for some customisation colours not applying shaders correctly,
- UI: Fix for split-time displaying an extra 0.2 seconds after restart,
- Gameplay: Removed stutter on race start,
- Gameplay: Fix for Reset hotkey sometimes not resetting correctly,
- Gameplay: Fix for getting stuck when landing on on Safety rails,
- Tracks: Slight optimisation across all tracks, approx 3-5 fps boost,
- Tracks: Reflective lighting fix on lower sections in DoubleEdge,
- Tracks: Reflective lighting fix on shortcut in Snowball,
- Tracks: Fixed sliders on snowbound getting stuck,
- Tracks: Dice on Rubix now align properly to their rotations on restart,
- Tracks: Optimised Dice on Rubix, approx 5-10 fps boost,
- Tracks: Rubix is now properly listed as ‘Extreme’ difficulty,
New Stuff
- UI: New temporary icons for map selection, should make track details/difficulty more obvious (for now these icons are placeholder),
- UI: New race tracker for in-game HUD, will display distance between checkpoints, support for multiplayer, ghosts and medal times coming later,
- Tracks: Extended 7th Checkpoint on Whiplash,
- Tracks: Adjusted tracksections around 7th Checkpoint on Whiplash,
- Tracks: Slightly extended a wallrun on Rubix,
Known Bugs
- Audio: Near miss sound triggers when wallrunning in some tracks,
- Ghosts: Occasionally Ghosts will stutter (Doesn’t seem to affect them accurately representing a players run),
- Ghosts: Slide Animation doesn’t play on Ghosts, this has been fixed but will require a leaderboard reset (as it is a minor visual bug we will hold back this fix for now),
- Tracks: Sliders on snowbound point the wrong way when moving,
Changed files in this update