This update is nothing new for the player except a complete overhaul in the way the balls bounce against the outside walls to provide for more efficient and more realistic bounce angles.
It's funny how this stuff works.. I fought for hours on getting the bounce angles correct around the launch of Laser Ball last spring, almost a year ago now and never was completely happy. When I started work on a new game I call PrisonBall which is a game I expect to launch in the coming months, the ball bouncing code just kinda game to me without much effort or thought and using that same, much simpler code in Laser Ball for this update seems to provide better results here as well.
Anyhow, that is all for this update and I hope you have or are enjoying this retro game inspired by an old type in game I loved on my Commodore 64 back in the 80s today! ..I wouldn't have remade it today if I didn't firmly believe it was worth a newer fancier version for our computers today! =)