-The situation menu has been revamped. Villagers and guardians can now be selected and and thereafter ordered around by pressing the right mouse button. Groups of guardians can be selected at the same time by pressing the group flags under the military category.
-Regular villagers can now get move orders, this will allow players to more directly control villagers and fix stuck villagers.
-Added an interface for assigning guardians to groups.
-Guardpost and patrolpost buildings has been removed and replaced by Guard and Patrol commands in the new situation menu.
-Build multiple of the same building by holding down shift during placement.
-Guardians now try to sync up their needs fulfillments. (etc, they will all eat at the same time).
-Snapping of walls and fences has been revamped. Walls and fences can now snap both at the start and end of placement to connect different stretches of fencing.
-The music has been updated and remastered.
-Slight UI updates to the construction bar.
-Villagers can no longer walk over unconstructed bridges.
-Explore flags should now be placeable at all viable locations.
-Rocks should now get removed correctly when constructing building on top of them.
-Fences does not go flying all over the screen when removed during a paused game.
-Clothes and equipment should now be loaded correctly after a save.
-A bug introduced in the last patch where gates floated in the air has been fixed.
Changed files in this update