We have updated the general release of Maquette based on changes from our beta branch. The changes for this update include:
Interaction
-
Improved swimming navigation algorithm with new swimming UI.
-
Improved hover detection of non-uniform-scale gizmos.
-
Eye dropper can pick color from images now.
-
Loading screen in headset now animates.
-
Fixed a bug with eye dropper tool picking up a color with zero alpha value.
-
Fixed a bug with asset browser context menu being overlapping with object preview.
Environment
-
Fog distance remains consistent within world space.
-
Added sun light intensity control in environment.
-
Fog can be turned on and off from environment menu.
-
Shadow casting from the stage light can be turned on and off from the environment menu.
-
Fixed a bug with undo/redo on fog density slider and light intensity slider.
Text
-
Text in a selection can be exported to GLTF/GLB or FBX format and imported into Unity editor.
-
Texts now show in the 3D thumbnail.
-
Fixed a bug showing hover state background on text entity when it is not hovered.
Save & Load
-
Added support to package projects as a single .mqp file, access this via the Save context menu
-
Improved loading time of documents.
-
Fixed crashes when saving projects that contain GLTF and OBJ objects.
Viewpoints
-
Viewpoints support selection, grouping, and export from clipboard.
-
Fixed a bug with default viewpoint being applied upon quick save.
Unity Addon
- Unity Editor Addon now support Unity Editor 2018.3 and above.
Changed files in this update