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We have updated the general release of Maquette based on changes from our beta branch. The changes for this update include:

Interaction
  • Improved swimming navigation algorithm with new swimming UI.
  • Improved hover detection of non-uniform-scale gizmos.
  • Eye dropper can pick color from images now.
  • Loading screen in headset now animates.
  • Fixed a bug with eye dropper tool picking up a color with zero alpha value.
  • Fixed a bug with asset browser context menu being overlapping with object preview.


Environment
  • Fog distance remains consistent within world space.
  • Added sun light intensity control in environment.
  • Fog can be turned on and off from environment menu.
  • Shadow casting from the stage light can be turned on and off from the environment menu.
  • Fixed a bug with undo/redo on fog density slider and light intensity slider.


Text
  • Text in a selection can be exported to GLTF/GLB or FBX format and imported into Unity editor.
  • Texts now show in the 3D thumbnail.
  • Fixed a bug showing hover state background on text entity when it is not hovered.


Save & Load
  • Added support to package projects as a single .mqp file, access this via the Save context menu
  • Improved loading time of documents.
  • Fixed crashes when saving projects that contain GLTF and OBJ objects.


Viewpoints
  • Viewpoints support selection, grouping, and export from clipboard.
  • Fixed a bug with default viewpoint being applied upon quick save.


Unity Addon
  • Unity Editor Addon now support Unity Editor 2018.3 and above.


Windows 64-bit Maquette Content Depot 967491
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