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Update notes via Steam Community
Thank you all for joining me today to celebrate this massive new update for The Pillage - Version 2.0.0!

The World
  • The gamespace now has depth. AI will appear at random depths on the sidewalk. This makes killing crowds feel so much more pleasing.
  • Removed the parallax effect on buildings. Taking it out all together hugely increased the FPS.
  • Buildings now have randomized textures to them, making the world feel more fleshed out and immersive
  • added static occasional static buildings back to the game

AI
  • New enemy: shield police. These police spawn as the game progresses. They are currently the only enemy in the game with 4 hearts (3 for the shield, plus 1 for the character).
  • Angels now have an improved health bar.

Weapons
  • Weapons now have specified damage rather than every power attacking dealing 3 damage. This creates more balance and adds for more options in the power attack category.
  • New fast attack weapons: Sickle, Bonesaw, and Pocketknife. The old Pocketknife was replaced with the Shiv.
  • New power attack weapons: Pitchfork, Trident, and Scythe.
  • The Pitchfork and Trident can one-hit shield police.
  • Weapons are now only available at certain levels to give the game better progression.

Special Abilities
  • Added new special abilities, which are unlocked through the achievements like perks.
  • Four special abilities have been added: Sidekick, Rage, Unkindness, and Vitreous.
  • When purchased, these can be activated by pressing (S) or (DOWN ARROW).

Performance
  • Added the setting to disable blood particles to increase performance.

Perks
  • Added the perk 'Out of the Park' which doubles knockback on enemies that don't die in one hit.
  • Added the perk 'Special' which reduces the time for special abilities to cool down from 30 seconds to 25.
  • Added a new perks menu.

Other
  • New stat tracking that compares total kills to the population of every country in the real world.
  • Redesigned the user interface to not look so ancient.
  • Kill counts are far more accurate than before.
  • An amazing new soundtrack by Inamic.
  • A load of bug fixes.
Windows 32-bit The Pillage (x32) Depot 715211
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Windows 64-bit The Pillage (x64) Depot 715212
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