A quick update
- Fastball: Made the strike hole more likely to capture the ball
- Fastball: smoothed the transition from the rails to the flipper in the inlanes
- Fastball: fixed an issue with the Bunt mods
- Fastball: potential fix for a rare problem with the running lights
- Wild West: Adjusted the ranch capture strength in the left outlane
- Brix: fixed an issue with the reset of the bonus flippers
- Carnival: removed a tiny gap that allowed a ball to drain from the outlane when the blocking pin was up
- Wild West: fixed an issue when Bandit Shootout would start at the same time as a multiball
- Carnival (Winter): added the missing blocking pin in the outlanes.
- Space Frontier: potentially fixed an issue with the lock ball getting stuck in the bottom left hole.
- Powerball activation animation is now faster
- Space: fixed a bug where the ball would not be captured by the left outlane capture
- Daily Events: now shows when the best 22 out of 28 kicks in
- Removed the beta tag from the Daily Events. The rules may still change in the future however.
- Removed an issue on Game Over where a Challenge update and the Bonus tickets award tried to show at the same time
- Fixed an issue that could give a Challenge with a negative score goal
- Wild West: Fixed an issue that caused the background music to stop playing at some point
- Fastball: foul hits will now add a strike (except when it would be the last strike for the strikeout - in which case it will not add a strike, like baseball)
- Fastball: All-star will pause during end-of-ball bonuses and during the Batting mini-game
- Fixed a bug where some lights changed colors when turned on
- Laid the foundation for a new Daily Event play mode: Golf. More details to follow.
- Achievements cannot be earned in Golf mode
- The DND matrix ball label will better adjust to the size of the score
Changed files in this update