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Update notes via Steam News

GENERAL

  • Melee creeps average gold bounty reduced by 3

  • Range creeps upgrade cycle gold bounty increased from +3 to +6

  • Replaced the primary jungles' ancient camps with big camps

  • Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)

  • All heroes' primary attribute growth values increased by 15%

  • Health per strength increased from 18 to 20

  • XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)

  • The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki

  • The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo

  • The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King

  • Ranged heroes with 295 movement speed and above now have 5 less movement speed

  • Tier 2 tower armor increased from 14 to 15

  • Tier 3 tower armor increased from 14 to 16

  • Melee Barracks armor increased from 13 to 15

  • Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4

ITEMS

  • Animal Courier: Flying movement speed increased from 460 to 470

  • Aeon Disk: Active status resistance increased from 50% to 75%

  • Aeon Disk: Recipe cost reduced from 1350 to 1250

  • Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade

  • Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana

  • Bloodthorn: Cooldown reduced from 18 to 15

  • Boots of Travel: Level 2 movement speed increased from +32% to +35%

  • Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)

  • Crimson Guard: Recipe cost increased from 600 to 750

  • Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only

  • Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)

  • Eul's Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat

  • Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana)

  • Iron Branch: Cast range increased from 200 to 400

  • Manta Style: Movement speed bonus reduced from +25 to +20

  • Mask of Madness: Lifesteal increased from 15% to 20%

  • Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)

  • Meteor Hammer: Radius increased from 300 to 315

  • Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800

  • Nullifier: Duration increased from 5 to 6

  • Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack

  • Phase Boots: Armor bonus increased from 5 to 6

  • Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed

  • Phase Boots: Melee active speed increased from 20% to 22%

  • Power Treads: Recipe changed from Blades of Attack to Gloves of Haste

  • Power Treads: Attribute bonus reduced from 14 to 10

  • Power Treads: Now gives +20 attack speed instead of +12 damage

  • Sange and Yasha: Movement speed bonus reduced from +35 to +30

  • Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat

  • Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5%

  • Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat

  • Tranquil Boots: Active form movement speed increased from 24% to 26%

  • Tranquil Boots: Disabled form movement speed reduced from 20% to 18%

  • Vladmir's Offering: No longer uses Headdress nor provides its hp regen/stats

  • Vladmir's Offering: Now requires a 525 gold recipe

  • Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat

  • Yasha: Movement speed bonus reduced from +25 to +20

  • Yasha and Kaya: Movement speed bonus reduced from +35 to +30

HEROES

  • Abaddon: Curse of Avernus curse duration increased from 4 to 4.5

  • Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115

  • Alchemist: Base movement speed increased by 10

  • Alchemist: Base agility increased from 16 to 22

  • Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0

  • Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s

  • Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base

  • Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170

  • Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110

  • Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700

  • Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%

  • Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active

  • Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310

  • Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20

  • Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30

  • Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125

  • Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125

  • Bane: Level 10 Talent increased from +6 Armor to +7

  • Bane: Fiend's Grip duration increased from 5 to 6

  • Batrider: Firefly now grants a 4/7/10/13% movement speed bonus

  • Batrider: Firefly duration reduced from 18 to 15

  • Batrider: Firefly cooldown reduced from 40 to 34

  • Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40

  • Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300

  • Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage

  • Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage

  • Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s

  • Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25

  • Bloodseeker: Base movement speed increased by 5

  • Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9

  • Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36

  • Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200%

  • Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%

  • Brewmaster: Cinder Brew duration reduced from 7 to 5

  • Brewmaster: Cinder Brew duration is refreshed on ignition

  • Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50

  • Brewmaster: Level 10 Talent reduced from +20 Damage to +15

  • Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24

  • Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125

  • Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility

  • Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30

  • Broodmother: Level 25 Talent increased from +350 Spiders Health to +450

  • Centaur Warrunner: Retaliate no longer gains charges while it is active

  • Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4

  • Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%

  • Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%

  • Chaos Knight: Reality Rift slow duration increased from 2 to 3

  • Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%

  • Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48

  • Chen: Divine Favor now provides double bonus damage on non-hero units

  • Chen: Divine Favor duration increased from 12 to 14

  • Chen: Divine Favor manacost reduced from 110 to 70/80/90/100

  • Chen: Hand of God heal increased from 250/400/550 to 300/450/600

  • Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s

  • Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350

  • Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5

  • Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength

  • Clockwerk: Battery Assault cast point removed

  • Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50

  • Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight

  • Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance

  • Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling

  • Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5

  • Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5

  • Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160

  • Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25

  • Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140

  • Dazzle: Shadow Wave cast range reduced from 900 to 800

  • Death Prophet: Base damage increased by 3

  • Disruptor: Base armor increased by 1

  • Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35

  • Doom: Devour health regen from 4/8/13/18 to 3/8/13/18

  • Dragon Knight: Base movement speed increased by 10

  • Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16

  • Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30

  • Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength

  • Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood

  • Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility

  • Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170

  • Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100

  • Earth Spirit: Boulder Smash slow reduced from 80% to 60%

  • Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150

  • Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20

  • Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6

  • Ember Spirit: Base damage increased by 3

  • Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10

  • Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80

  • Enchantress: Enchant manacost reduced from 65 to 40/50/60/70

  • Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140

  • Faceless Void: Time Dilation AoE increased from 725 to 775

  • Faceless Void: Level 10 Talent increased from +8 Strength to +10

  • Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown

  • Grimstroke: Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300

  • Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150

  • Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18%

  • Gyrocopter: Base strength increased from 19 to 22

  • Huskar: Attack point reduced from 0.4 to 0.3

  • Huskar: Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340

  • Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44%

  • Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10

  • Invoker: Base damage increased by 3

  • Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance

  • Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown

  • Io: Temporarily removed from Captains Mode

  • Io: Tether now transfers health and mana even when Io is at max hp/mp

  • Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.

  • Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second.

  • Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140

  • Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%

  • Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3

  • Io: Relocate cooldown reduced from 130/110/90 to 90/75/60

  • Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)

  • Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s

  • Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range

  • Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain

  • Juggernaut: Base armor reduced by 1

  • Juggernaut: Omnislash no longer allows you to teleport while using it

  • Juggernaut: Healing Ward movement speed reduced from 420 to 400

  • Juggernaut: Omnislash cooldown increased from 130/120/110 to 130

  • Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed

  • Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain

  • Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count

  • Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave

  • Legion Commander: Base movement speed increased by 15

  • Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35

  • Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack

  • Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44

  • Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40

  • Lich: Frost Shield slow reduced from 35% to 20/25/30/35%

  • Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500

  • Lich: Level 25 Talent increased from +40% slow to +50%

  • Lifestealer: Base movement speed increased by 15

  • Lifestealer: Base armor increased by 2

  • Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25

  • Lina: Base damage increased by 3

  • Lion: Level 10 Talent increased from +75 Cast Range to +100

  • Lion: Level 15 Talent increased from +120 Gold/Min to +150

  • Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400

  • Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95

  • Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown

  • Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time

  • Luna: Level 10 Talent increased from +200 Cast Range to +300

  • Lycan: Base movement speed increased by 15

  • Lycan: Wolves armor reduced from 1 to 0

  • Lycan: Wolves magic resistance reduced from 80% to 70%

  • Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450

  • Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16

  • Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies

  • Medusa: Level 10 Talent reduced from +20 Damage to +15

  • Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%

  • Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown

  • Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana

  • Meepo: Base movement speed increased by 10

  • Mirana: Sacred Arrow movement speed increased from 857 to 950

  • Monkey King: Base movement speed increased by 5

  • Monkey King: Wukong's Command attack rate improved from 1.3 to 1.2

  • Morphling: Strength gain increased from 2.3 to 2.6

  • Morphling: Level 10 Talent increased from +15s Morph Duration to +20s

  • Naga Siren: Base movement speed increased by 5

  • Naga Siren: Mirror Image duration from 24 to 26

  • Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400%

  • Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s

  • Nature's Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree)

  • Nature's Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction

  • Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250

  • Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30%

  • Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%

  • Night Stalker: Removed Scepter

  • Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range

  • Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal

  • Nyx Assassin: Base movement speed increased by 5

  • Nyx Assassin: Strength gain increased from 2.3 to 2.5

  • Nyx Assassin: Level 10 Talent increased from +60 GPM to +90

  • Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8%

  • Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8

  • Ogre Magi: Multicast 2x chance increased from 60% to 70%

  • Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50%

  • Omniknight: Heavenly Grace duration increased from 8 to 10

  • Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength

  • Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110

  • Outworld Devourer: Sanity's Eclipse multiplier from 9/10/11 to 8/9/10

  • Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25

  • Pangolier: Base damage increased by 4

  • Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range

  • Phantom Assassin: Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal

  • Phantom Assassin: Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption

  • Phantom Assassin: Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger

  • Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15%

  • Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5

  • Phoenix: Sunray can no longer move forward while rooted

  • Pudge: Base damage increased by 6

  • Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140

  • Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90

  • Razor: Attack backswing reduced from 0.7 to 0.4

  • Razor: Level 10 Talent increased from +200 Health to +225

  • Riki: Base damage increased by 4

  • Riki: Base movement speed increased by 5

  • Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3

  • Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0

  • Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60

  • Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280

  • Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650

  • Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110

  • Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50

  • Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7

  • Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s

  • Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10

  • Silencer: Level 10 Talent increased from +5 Armor to +6

  • Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around

  • Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s

  • Slark: Pounce no longer does 30/60/90/120 damage

  • Sniper: Headshot now has a back knockback of 10

  • Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow

  • Spectre: Strength gain increased from 2.3 to 2.5

  • Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%

  • Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18%

  • Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90

  • Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage

  • Sven: Base movement speed increased by 15

  • Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength

  • Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13

  • Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320

  • Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240

  • Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor

  • Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification

  • Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion

  • Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed

  • Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5

  • Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%

  • Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3

  • Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3

  • Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24

  • Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30

  • Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15%

  • Tiny: Avalanche AoE reduced from 400 to 325/350/375/400

  • Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14

  • Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100

  • Tiny: Level 15 Talent increased from +350 Health to +400

  • Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100

  • Treant Protector: Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees

  • Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75

  • Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50

  • Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90

  • Troll Warlord: Level 20 Talent increased from +20% Evasion to +25%

  • Tusk: Tag Team slow duration reduced from 0.5 to 0.4

  • Tusk: Tag Team manacost increased from 40/50/60/70 to 70

  • Tusk: Tag Team cooldown increased from 15 to 24/21/18/15

  • Underlord: Base movement speed increased by 5

  • Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage

  • Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death

  • Ursa: Base movement speed increased by 15

  • Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28

  • Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s

  • Venomancer: Strength gain increased from 1.9 to 2.1

  • Viper: Nethertoxin AoE increased from 350 to 380

  • Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75

  • Visage: Level 10 Talent reduced from +125 Cast Range to +100

  • Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50

  • Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20

  • Warlock: Base strength increased by 2

  • Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200

  • Warlock: Golem attack backswing reduced from 0.74 to 0.57

  • Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage

  • Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength

  • Windranger: Level 15 Talent increased from +100 Attack Range to +125

  • Windranger: Level 15 Talent increased from +100 Powershot Damage to +125

  • Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26

  • Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80

  • Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18

  • Witch Doctor: Level 10 Talent increased from +5 Armor to +6

  • Wraith King: Base movement speed increased by 15

  • Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Danish, Polish, Spanish, Portuguese-Brazil, Bulgarian, Czech, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Spanish - Latin America, Norwegian, Portuguese, Romanian, Russian, Simplified Chinese, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese

Cosmetics

  • Modified Economy Item: Dota Plus Victory Shout
  • New Mythical Shoulder: Harness of Contested Fate
    • Contains an ambient particle effect
  • New Mythical Tail: Tail of Contested Fate
  • New Mythical Back: Hide of Contested Fate
  • New Mythical Belt: Belt of Contested Fate
    • Contains an ambient particle effect
  • New Mythical Weapon: The Uncontested
    • Contains an ambient particle effect
  • New Mythical Arms: Bracer of Contested Fate
    • Contains an ambient particle effect
  • New Mythical Head: Horns of Contested Fate
    • Contains an ambient particle effect
  • New Mythical Arms: Arms of the Vow Eternal
    • Contains an ambient particle effect
  • New Mythical Head: Mask of the Vow Eternal
    • Contains an ambient particle effect
  • New Mythical Tail: Tail of the Vow Eternal
    • Contains an ambient particle effect
  • New Mythical Armor: Armor of the Vow Eternal
  • New Mythical Weapon: Bow of the Vow Eternal
    • Contains an ambient particle effect
  • New Mythical Neck: Glory of the South Star
    • Contains an ambient particle effect
  • New Mythical Head: Crown of the South Star
    • Contains an ambient particle effect
  • New Mythical Arms: Arm of the South Star
  • New Mythical Weapon: Spear of the South Star
    • Contains an ambient particle effect
  • New Mythical Belt: Belt of the South Star
    • Contains an ambient particle effect
  • New Mythical Weapon: Staff of the Masks of Mischief
    • Contains an ambient particle effect
  • New Mythical Armor: Armor of the Masks of Mischief
    • Contains an ambient particle effect
  • New Mythical Shoulder: Garb of the Masks of Mischief
    • Contains an ambient particle effect
  • New Mythical Head: Crown of the Masks of Mischief
    • Contains an ambient particle effect
  • New Economy Item: Memories of the Vow Eternal
  • New Economy Item: Contested Fate
  • New Economy Item: Eminence of the South Star
  • New Economy Item: Masks of Mischief

Heroes

  • Anti-Mage: Attribute agility gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Axe: Attribute strength gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Bane: Attribute intelligence gain increased from 2.4 to 2.8 (+0.3999999999999999)
  • Bane: Movement speed reduced from 310 to 305 (-5)
  • Bane: Level 10 (Right) Talent changed from +6 Armor to +7 Armor
  • Bloodseeker: Attribute agility gain increased from 3 to 3.5 (+0.5)
  • Bloodseeker: Movement speed increased from 290 to 295 (+5)
  • Crystal Maiden: Attack damage min increased from 28 to 30 (+2)
  • Crystal Maiden: Attack damage max increased from 34 to 36 (+2)
  • Crystal Maiden: Attribute intelligence gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Drow Ranger: Attribute agility gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Drow Ranger: Level 15 (Right) Talent changed from +25 Attack Speed to +10 Agility
  • Earthshaker: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Juggernaut: Armor physical reduced from 1 to 0 (-1)
  • Juggernaut: Attribute agility gain increased from 2.4 to 2.8 (+0.3999999999999999)
  • Juggernaut: Level 15 (Right) Talent changed from +1s Blade Fury to special_bonus_unique_juggernaut_4
  • Mirana: Attribute agility gain increased from 3.2 to 3.7 (+0.5)
  • Mirana: Movement speed reduced from 295 to 290 (-5)
  • Shadow Fiend: Attribute agility gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Shadow Fiend: Movement speed reduced from 310 to 305 (-5)
  • Morphling: Attribute strength gain increased from 2.3 to 2.6 (+0.30000000000000027)
  • Morphling: Attribute agility gain increased from 3.7 to 4.3 (+0.5999999999999996)
  • Phantom Lancer: Attribute agility gain increased from 2.6 to 3 (+0.3999999999999999)
  • Phantom Lancer: Level 10 (Right) Talent changed from 10% Evasion to 15% Evasion
  • Puck: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Puck: Movement speed reduced from 295 to 290 (-5)
  • Pudge: Attack damage min increased from 34 to 40 (+6)
  • Pudge: Attack damage max increased from 40 to 46 (+6)
  • Pudge: Attribute strength gain increased from 3.5 to 4 (+0.5)
  • Razor: Attribute agility gain increased from 1.8 to 2.1 (+0.30000000000000004)
  • Razor: Level 10 (Right) Talent changed from +200 Health to +225 Health
  • Sand King: Attribute strength gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Storm Spirit: Attribute intelligence gain increased from 3.2 to 3.7 (+0.5)
  • Storm Spirit: Level 10 (Right) Talent changed from +20 Damage to special_bonus_unique_storm_spirit_6
  • Sven: Attribute strength gain increased from 3 to 3.5 (+0.5)
  • Sven: Movement speed increased from 295 to 310 (+15)
  • Tiny: Attribute strength gain increased from 3.6 to 4.1 (+0.49999999999999956)
  • Tiny: Level 15 (Right) Talent changed from +350 Health to +400 Health
  • Vengeful Spirit: Attribute agility gain increased from 3.3 to 3.8 (+0.5)
  • Windranger: Attribute intelligence gain increased from 2.6 to 3 (+0.3999999999999999)
  • Windranger: Movement speed reduced from 295 to 290 (-5)
  • Windranger: Level 15 (Left) Talent changed from +100 Attack Range to +125 Attack Range
  • Zeus: Armor physical increased from 0 to 1 (+1)
  • Zeus: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Zeus: Movement speed reduced from 300 to 295 (-5)
  • Kunkka: Attribute strength gain increased from 3.3 to 3.8 (+0.5)
  • Kunkka: Level 25 (Left) Talent changed from -1.5s Tidebringer Cooldown to +50% Tidebringer Cleave
  • Lina: Attack damage min increased from 18 to 21 (+3)
  • Lina: Attack damage max increased from 30 to 33 (+3)
  • Lina: Attribute intelligence gain increased from 3.2 to 3.7 (+0.5)
  • Lina: Movement speed reduced from 295 to 290 (-5)
  • Lich: Attribute intelligence gain increased from 3.6 to 4.1 (+0.49999999999999956)
  • Lich: Movement speed reduced from 310 to 305 (-5)
  • Lion: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Lion: Level 10 (Right) Talent changed from +75 Cast Range to +100 Cast Range
  • Lion: Level 15 (Left) Talent changed from +120 Gold/Min to +150 Gold/Min
  • Shadow Shaman: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Slardar: Attribute strength gain increased from 3.1 to 3.6 (+0.5)
  • Tidehunter: Attribute strength gain increased from 3.3 to 3.8 (+0.5)
  • Witch Doctor: Attribute intelligence gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Witch Doctor: Movement speed reduced from 305 to 300 (-5)
  • Witch Doctor: Level 10 (Left) Talent changed from +5 Armor to +6 Armor
  • Riki: Attack damage min increased from 14 to 18 (+4)
  • Riki: Attack damage max increased from 18 to 22 (+4)
  • Riki: Attribute agility gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Riki: Movement speed increased from 280 to 285 (+5)
  • Enigma: Attribute intelligence gain increased from 3.4 to 3.9 (+0.5)
  • Tinker: Attribute intelligence gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Sniper: Attribute agility gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Sniper: Level 15 (Left) Talent changed from +25 Shrapnel DPS to special_bonus_unique_sniper_5
  • Necrophos: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Warlock: Attribute base strength increased from 24 to 26 (+2)
  • Warlock: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Warlock: Changed movement speed from 295 to 290
  • Beastmaster: Attribute strength gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Beastmaster: Level 15 (Left) Talent changed from +40 Boar Damage to +80 Wild Axes Damage
  • Beastmaster: Level 20 (Right) Talent changed from +80 Wild Axes Damage to +40 Boar Damage
  • Queen of Pain: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Queen of Pain: Movement speed reduced from 295 to 290 (-5)
  • Venomancer: Attribute strength gain increased from 1.9 to 2.1 (+0.20000000000000018)
  • Venomancer: Attribute agility gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Faceless Void: Attribute agility gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Faceless Void: Level 10 (Left) Talent changed from +8 Strength to +10 Strength
  • Faceless Void: Level 15 (Left) Talent changed from +300 Health to special_bonus_unique_faceless_void_5
  • Wraith King: Attribute strength gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Wraith King: Movement speed increased from 300 to 315 (+15)
  • Death Prophet: Attack damage min increased from 26 to 29 (+3)
  • Death Prophet: Attack damage max increased from 38 to 41 (+3)
  • Death Prophet: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Death Prophet: Movement speed reduced from 315 to 310 (-5)
  • Phantom Assassin: Attribute agility gain increased from 3.2 to 3.7 (+0.5)
  • Phantom Assassin: Level 15 (Right) Talent changed from special_bonus_corruption_3 to 15% Lifesteal
  • Phantom Assassin: Level 15 (Left) Talent changed from +30% Cleave to +25% Cleave
  • Phantom Assassin: Level 20 (Right) Talent changed from 20% Lifesteal to -4 Armor Corruption
  • Phantom Assassin: Level 20 (Left) Talent changed from Triple Strike Stifling Dagger to +25% Blur Evasion
  • Phantom Assassin: Level 25 (Left) Talent changed from +25% Blur Evasion to Triple Strike Stifling Dagger
  • Pugna: Attribute intelligence gain increased from 4.5 to 5.2 (+0.7000000000000002)
  • Pugna: Movement speed reduced from 335 to 330 (-5)
  • Templar Assassin: Attribute agility gain increased from 2.3 to 2.6 (+0.30000000000000027)
  • Templar Assassin: Movement speed reduced from 310 to 305 (-5)
  • Templar Assassin: Level 10 (Left) Talent changed from +3 Psionic Traps to 15% Evasion
  • Templar Assassin: Level 15 (Right) Talent changed from +7 Armor to +25 Movement Speed
  • Viper: Attribute agility gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Luna: Attribute agility gain increased from 3.1 to 3.6 (+0.5)
  • Luna: Movement speed reduced from 330 to 325 (-5)
  • Luna: Level 10 (Left) Talent changed from +200 Cast Range to +300 Cast Range
  • Dragon Knight: Attribute strength gain increased from 3.1 to 3.6 (+0.5)
  • Dragon Knight: Movement speed increased from 285 to 295 (+10)
  • Dragon Knight: Level 20 (Left) Talent changed from 2x Dragon Blood HP Regen/Armor to +25 Strength
  • Dragon Knight: Level 25 (Right) Talent changed from +40 Strength to 2x Dragon Blood HP Regen/Armor
  • Dazzle: Attribute intelligence gain increased from 3.2 to 3.7 (+0.5)
  • Dazzle: Movement speed reduced from 310 to 305 (-5)
  • Clockwerk: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Clockwerk: Level 20 (Right) Talent changed from +20% Magic Resistance to Rocket Flare True Sight
  • Clockwerk: Level 25 (Right) Talent changed from Rocket Flare True Sight to +50% Magic Resistance
  • Leshrac: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Leshrac: Movement speed reduced from 330 to 325 (-5)
  • Nature's Prophet: Attribute intelligence gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Nature's Prophet: Level 20 (Left) Talent changed from -4s Sprout Cooldown to 25% Cooldown Reduction
  • Lifestealer: Armor physical increased from -2 to 0 (+2)
  • Lifestealer: Attribute strength gain increased from 3.1 to 3.6 (+0.5)
  • Lifestealer: Movement speed increased from 310 to 325 (+15)
  • Lifestealer: Level 15 (Left) Talent changed from +30 Movement Speed to +25 Movement Speed
  • Dark Seer: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Clinkz: Attribute agility gain increased from 2.6 to 3 (+0.3999999999999999)
  • Clinkz: Movement speed reduced from 295 to 290 (-5)
  • Clinkz: Level 15 (Right) Talent changed from 20% Evasion to +15 Strength
  • Omniknight: Attribute strength gain increased from 3.1 to 3.6 (+0.5)
  • Enchantress: Attribute intelligence gain increased from 3.1 to 3.6 (+0.5)
  • Enchantress: Movement speed reduced from 320 to 315 (-5)
  • Huskar: Attack animation point reduced from 0.4 to 0.3 (-0.10000000000000003)
  • Huskar: Attribute strength gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Night Stalker: Attribute strength gain increased from 3.1 to 3.6 (+0.5)
  • Night Stalker: Level 15 (Left) Talent changed from +150 Cast Range to 15% Lifesteal
  • Broodmother: Attribute agility gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Broodmother: Level 15 (Left) Talent changed from +35% XP Gain to +15 Agility
  • Bounty Hunter: Attribute agility gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Weaver: Attribute agility gain increased from 3.1 to 3.6 (+0.5)
  • Weaver: Level 10 (Right) Talent changed from +7 Strength to +75 Shukuchi Damage
  • Weaver: Level 15 (Left) Talent changed from +75 Shukuchi Damage to +14 Strength
  • Jakiro: Attribute intelligence gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Jakiro: Level 10 (Right) Talent changed from +30% XP Gain to +300 Attack Range
  • Jakiro: Level 15 (Right) Talent changed from +300 Attack Range to +40% XP Gain
  • Batrider: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Chen: Attribute intelligence gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Chen: Movement speed reduced from 310 to 305 (-5)
  • Spectre: Attribute strength gain increased from 2.3 to 2.5 (+0.20000000000000018)
  • Spectre: Attribute agility gain increased from 1.8 to 2.1 (+0.30000000000000004)
  • Doom: Attribute strength gain increased from 3.5 to 4 (+0.5)
  • Ancient Apparition: Attribute intelligence gain increased from 2.6 to 3 (+0.3999999999999999)
  • Ancient Apparition: Movement speed reduced from 295 to 290 (-5)
  • Ursa: Attribute agility gain increased from 2.1 to 2.4 (+0.2999999999999998)
  • Ursa: Movement speed increased from 315 to 330 (+15)
  • Spirit Breaker: Attribute strength gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Gyrocopter: Attribute base strength increased from 19 to 22 (+3)
  • Gyrocopter: Attribute agility gain increased from 3.1 to 3.6 (+0.5)
  • Gyrocopter: Movement speed reduced from 320 to 315 (-5)
  • Alchemist: Attribute strength gain increased from 2.1 to 2.4 (+0.2999999999999998)
  • Alchemist: Attribute base agility increased from 16 to 22 (+6)
  • Alchemist: Movement speed increased from 295 to 305 (+10)
  • Invoker: Attack damage min increased from 21 to 24 (+3)
  • Invoker: Attack damage max increased from 27 to 30 (+3)
  • Invoker: Attribute intelligence gain increased from 4 to 4.6 (+0.5999999999999996)
  • Invoker: Level 25 (Left) Talent changed from +1.25s Tornado Lift Time to special_bonus_unique_invoker_10
  • Silencer: Armor physical increased from -1 to 0 (+1)
  • Silencer: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Silencer: Movement speed reduced from 295 to 290 (-5)
  • Silencer: Level 10 (Right) Talent changed from +5 Armor to +6 Armor
  • Outworld Devourer: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Outworld Devourer: Movement speed reduced from 315 to 310 (-5)
  • Outworld Devourer: Level 15 (Right) Talent changed from +30 Movement Speed to +25 Movement Speed
  • Lycan: Attribute strength gain increased from 3.3 to 3.8 (+0.5)
  • Lycan: Movement speed increased from 300 to 315 (+15)
  • Brewmaster: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Brewmaster: Level 10 (Right) Talent changed from +20 Damage to +15 Damage
  • Shadow Demon: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Shadow Demon: Movement speed reduced from 295 to 290 (-5)
  • Lone Druid: Attribute agility gain increased from 2.4 to 2.8 (+0.3999999999999999)
  • Lone Druid: Movement speed reduced from 330 to 325 (-5)
  • Lone Druid: Level 20 (Left) Talent changed from special_bonus_unique_lone_druid_10 to 0 Entangle Cooldown
  • Lone Druid: Level 25 (Right) Talent changed from 0 Entangle Cooldown to special_bonus_unique_lone_druid_10
  • Chaos Knight: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Meepo: Attribute agility gain increased from 1.4 to 1.6 (+0.20000000000000018)
  • Meepo: Movement speed increased from 320 to 330 (+10)
  • Treant Protector: Attribute strength gain increased from 3.6 to 4.1 (+0.49999999999999956)
  • Ogre Magi: Attribute intelligence gain increased from 2 to 2.3 (+0.2999999999999998)
  • Undying: Attribute strength gain increased from 2.4 to 2.8 (+0.3999999999999999)
  • Undying: Level 15 (Right) Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage
  • Undying: Level 20 (Right) Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death
  • Rubick: Attribute intelligence gain increased from 2.7 to 3.1 (+0.3999999999999999)
  • Disruptor: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Disruptor: Movement speed reduced from 300 to 295 (-5)
  • Nyx Assassin: Attribute strength gain increased from 2.3 to 2.5 (+0.20000000000000018)
  • Nyx Assassin: Attribute agility gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Nyx Assassin: Movement speed increased from 300 to 305 (+5)
  • Nyx Assassin: Level 10 (Right) Talent changed from +6% Spell Amplification to +8% Spell Amplification
  • Nyx Assassin: Level 10 (Left) Talent changed from +60 Gold/Min to +90 Gold/Min
  • Naga Siren: Attribute agility gain increased from 3.2 to 3.7 (+0.5)
  • Naga Siren: Movement speed increased from 315 to 320 (+5)
  • Keeper of the Light: Attribute intelligence gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Keeper of the Light: Movement speed reduced from 335 to 330 (-5)
  • Keeper of the Light: Level 10 (Right) Talent changed from 8% Spell Lifesteal to +30% XP Gain
  • Keeper of the Light: Level 15 (Right) Talent changed from +40% XP Gain to special_bonus_unique_keeper_of_the_light_4
  • Io: C m enabled reduced from 1 to 0 (-1)
  • Io: Attribute strength gain increased from 2.2 to 2.5 (+0.2999999999999998)
  • Visage: Attribute intelligence gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Visage: Level 10 (Right) Talent changed from +125 Cast Range to +100 Cast Range
  • Slark: Attribute agility gain increased from 1.5 to 1.7 (+0.19999999999999996)
  • Medusa: Attribute agility gain increased from 3.4 to 3.9 (+0.5)
  • Medusa: Level 10 (Right) Talent changed from +20 Damage to +15 Damage
  • Medusa: Level 20 (Right) Talent changed from +700 Mana to special_bonus_unique_medusa_5
  • Medusa: Level 25 (Right) Talent changed from +7 Split Shot Targets to +1000 Mana
  • Troll Warlord: Attribute agility gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Troll Warlord: Movement speed reduced from 295 to 290 (-5)
  • Troll Warlord: Level 20 (Right) Talent changed from 20% Evasion to 25% Evasion
  • Centaur Warrunner: Attribute strength gain increased from 4 to 4.6 (+0.5999999999999996)
  • Magnus: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Timbersaw: Attribute strength gain increased from 2.4 to 2.8 (+0.3999999999999999)
  • Timbersaw: Level 20 (Left) Talent changed from 10% Cooldown Reduction to 15% Cooldown Reduction
  • Bristleback: Attribute strength gain increased from 2.5 to 2.9 (+0.3999999999999999)
  • Tusk: Attribute strength gain increased from 3.4 to 3.9 (+0.5)
  • Skywrath Mage: Attribute intelligence gain increased from 3.6 to 4.1 (+0.49999999999999956)
  • Skywrath Mage: Movement speed reduced from 330 to 325 (-5)
  • Abaddon: Attribute strength gain increased from 2.6 to 3 (+0.3999999999999999)
  • Elder Titan: Attribute strength gain increased from 2.6 to 3 (+0.3999999999999999)
  • Elder Titan: Level 10 (Right) Talent changed from +25 Movement Speed to +20 Movement Speed
  • Legion Commander: Attribute strength gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Legion Commander: Movement speed increased from 315 to 330 (+15)
  • Legion Commander: Level 20 (Right) Talent changed from +40 Movement Speed to +35 Movement Speed
  • Legion Commander: Level 25 (Left) Talent changed from -10s Press The Attack Cooldown to special_bonus_unique_legion_commander_5
  • Ember Spirit: Attack damage min increased from 30 to 33 (+3)
  • Ember Spirit: Attack damage max increased from 34 to 37 (+3)
  • Ember Spirit: Attribute agility gain increased from 1.8 to 2.1 (+0.30000000000000004)
  • Earth Spirit: Attribute strength gain increased from 3.8 to 4.4 (+0.6000000000000005)
  • Terrorblade: Attribute base strength reduced from 16 to 15 (-1)
  • Terrorblade: Attribute strength gain reduced from 1.7 to 1.5 (-0.19999999999999996)
  • Terrorblade: Attribute agility gain increased from 4.2 to 4.8 (+0.5999999999999996)
  • Phoenix: Attribute strength gain increased from 3.2 to 3.7 (+0.5)
  • Oracle: Attribute intelligence gain increased from 3.5 to 4 (+0.5)
  • Oracle: Movement speed reduced from 305 to 300 (-5)
  • Techies: Attribute intelligence gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Techies: Movement speed reduced from 315 to 310 (-5)
  • Winter Wyvern: Attribute intelligence gain increased from 3.1 to 3.6 (+0.5)
  • Arc Warden: Attribute agility gain increased from 1.8 to 2.1 (+0.30000000000000004)
  • Arc Warden: Level 10 (Left) Talent changed from +25 Attack Speed to +30 Attack Speed
  • Underlord: Attribute strength gain increased from 2.9 to 3.3 (+0.3999999999999999)
  • Underlord: Movement speed increased from 290 to 295 (+5)
  • Monkey King: Attribute agility gain increased from 3.2 to 3.7 (+0.5)
  • Monkey King: Movement speed increased from 300 to 305 (+5)
  • Pangolier: Attack damage min increased from 29 to 33 (+4)
  • Pangolier: Attack damage max increased from 35 to 39 (+4)
  • Pangolier: Attribute agility gain increased from 2.8 to 3.2 (+0.40000000000000036)
  • Pangolier: Level 10 (Left) Talent changed from +20 Movement Speed to special_bonus_unique_pangolier_7
  • Dark Willow: Attribute intelligence gain increased from 3 to 3.5 (+0.5)
  • Dark Willow: Movement speed reduced from 295 to 290 (-5)
  • npc_dota_hero_grimstroke: Attribute intelligence gain increased from 3.3 to 3.8 (+0.5)
  • npc_dota_hero_grimstroke: Movement speed reduced from 295 to 290 (-5)

Abilities

  • Enfeeble: Changed ability mana cost from 70/90/110/130 to 50/75/100/125
  • Enfeeble: Changed attack speed reduction from 40/60/80/100 to 50/75/100/125
  • Fiend's Grip: Changed ability channel time from 5.0/5.0/5.0 to 6.0
  • Fiend's Grip: Changed ability cooldown from 120.0/110.0/100.0 to 120/110/100
  • Fiend's Grip: Changed duration from 5.0/5.0/5.0 to 6.0
  • Fissure: Changed ability mana cost from 125/140/155/170 to 110/130/150/170
  • Healing Ward: Healing ward movespeed tooltip reduced from 420 to 400 (-20)
  • Omnislash: Changed ability cooldown from 130.0/120.0/110.0 to 130
  • Sacred Arrow: Arrow speed increased from 857 to 950 (+93)
  • Presence of the Dark Lord: Changed reduction from -3/-4/-5/-6 to -4/-5/-6/-7
  • Storm Hammer: Changed ability cooldown from 13.0 to 16/15/14/13
  • Storm Hammer: Changed ability damage from 100/175/250/325 to 80/160/240/320
  • Warcry: Changed hp shield from 110/220/330/440 to 80/110/140/170
  • Warcry: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Warcry: Removed attribute self bonus with value of 25
  • Warcry: Added new attribute strength multiplier with value of 1 1.5 2 2.5
  • Electric Vortex: Changed ability mana cost from 85 to 60/70/80/90
  • Overload: Changed ability damage from 40/60/80/100 to 0/0/0/0
  • Overload: Added new attribute overload damage with value of 40 60 80 100
  • Overload: Added new attribute linkedspecialbonus with value of special_bonus_unique_storm_spirit_6
  • Burrowstrike: Changed ability damage from 85/150/215/280 to 100/160/220/280
  • Sand Storm: Changed radius from 350/450/550/650 to 425/500/575/650
  • Epicenter: Changed damage per pulse from 110/110/110 to 110
  • Avalanche: Changed ability cooldown from 23/20/17/14 to 26/22/18/14
  • Avalanche: Changed radius from 400 to 325/350/375/400
  • Static Field: Ability cast range reduced from 1200 to 0 (-1200)
  • Static Field: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Static Field: Removed attribute radius with value of 1200
  • Static Field: Added new attribute damage health pct with value of 4 6 8 10
  • Static Field: Added new attribute linkedspecialbonus with value of special_bonus_unique_zeus
  • Static Field: Removed attribute damage health pct with value of 4 6 8 10
  • Static Field: Removed attribute linkedspecialbonus with value of special_bonus_unique_zeus
  • Anchor Smash: Changed damage reduction from -45/-50/-55/-60% to -30/-40/-50/-60%
  • Arcane Aura: Changed ally mana regen from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
  • Arcane Aura: Changed self mana regen from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5
  • Freezing Field: Changed damage from 105/170/250 to 125/200/275
  • Freezing Field: Added new attribute bonus armor with value of 10
  • lich_frost_shield: Changed movement slow from 35 to 20/25/30/35
  • Chain Frost: Changed damage each bounce from 300/400/500 to 250/375/500
  • Maledict: Changed ability cooldown from 50/40/30/20 to 30/26/22/18
  • Midnight Pulse: Changed ability mana cost from 75/95/115/135 to 50/80/110/140
  • Black Hole: Changed ability channel time from 4.0/4.0/4.0 to 3.5/4.0/4.5
  • Shrapnel: Added new attribute linkedspecialbonus with value of special_bonus_unique_sniper_5
  • Headshot: Removed attribute slow with value of -100
  • Headshot: Added new attribute knockback distance with value of 10
  • Headshot: Added new attribute linkedspecialbonus with value of special_bonus_unique_sniper_3
  • Headshot: Added new attribute slow with value of -100
  • Death Pulse: Changed ability damage from 100/140/180/220 to 100/150/200/250
  • Chaotic Offering: Changed golem damage from 75/125/175 to 100/150/200
  • Chaotic Offering: Changed scepter golem damage from 56/94/131 to 75/110/150
  • beastmaster_call_of_the_wild_hawk: Changed hawk hp tooltip from 300/450/600/750 to 150/200/250/300
  • Inner Beast: Changed bonus attack speed from 15/25/35/45 to 10/20/30/40
  • Shadow Strike: Changed damage per tick from 30/45/60/75 to 30/50/70/90
  • Scream Of Pain: Changed ability mana cost from 95/110/125/140 to 80/100/120/140
  • Time Dilation: Radius increased from 725 to 775 (+50)
  • Psi Blades: Added new attribute attack spill pct with value of 100
  • Nethertoxin: Changed damage per second from 20/35/50/65 to 30/45/60/75
  • Nethertoxin: Radius increased from 350 to 380 (+30)
  • Dragon Blood: Changed health regen from 4/7/10/13 to 4/8/12/16
  • Elder Dragon Form: Added new attribute linkedspecialbonus with value of special_bonus_unique_dragon_knight_6
  • Elder Dragon Form: Added new attribute linkedspecialbonus with value of special_bonus_unique_dragon_knight_5
  • Elder Dragon Form: Frost bonus attack speed reduced from -20 to -30 (-10)
  • Elder Dragon Form: Added new attribute linkedspecialbonus with value of special_bonus_unique_dragon_knight_5
  • Poison Touch: Changed ability mana cost from 95/110/125/140 to 110/120/130/140
  • Shadow Wave: Ability cast range reduced from 900 to 800 (-100)
  • Battery Assault: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE
  • Battery Assault: Changed ability cast point from 0.3/0.3/0.3/0.3 to 0.0/0.0/0.0/0.0
  • Rocket Flare: Changed ability mana cost from 50 to 35/40/45/50
  • Diabolic Edict: Changed ability damage from 9/18/27/36 to 11/22/33/44
  • Repel: Changed ability mana cost from 75 to 80/90/100/110
  • Repel: Duration increased from 8 to 10 (+2)
  • Repel: Changed status resistance from 50/60/70/80 to 50
  • Repel: Removed attribute hp regen with value of 8 12 16 20
  • Repel: Added new attribute bonus str with value of 7 14 21 28
  • Repel: Added new attribute hp regen with value of 8 12 16 20
  • Enchant: Changed ability cooldown from 55/40/25/10 to 22/18/14/10
  • Enchant: Changed ability mana cost from 65/65/65/65 to 40/50/60/70
  • Enchant: Changed creep enchant duration from 50/60/70/80 to 26/44/62/80
  • Berserker's Blood: Changed max attack speed from 220/260/300/340 to 160/220/280/340
  • Life Break: Changed health cost percent from 0.34/0.39/0.44 to 0.32/0.38/0.44
  • Life Break: Changed health damage from 0.34/0.39/0.44 to 0.32/0.38/0.44
  • Life Break: Changed damage dealt from 34/38/42% to 32/38/44%
  • Life Break: Changed damage taken from 34/38/42% to 32/38/44%
  • Hunter in the Night: Changed move speed from 20/25/30/35% to 22/28/34/40%
  • Darkness: Removed attribute has scepter upgrade with value of 1
  • Darkness: Removed attribute vision range with value of 900
  • Shuriken Toss: Ability cooldown reduced from 10 to 9 (-1)
  • Jinada: Changed gold steal from 12/18/24/30 to 12/20/28/36
  • Track: Changed target crit multiplier from 140/160/180 to 140/170/200
  • Firefly: Changed ability cooldown from 40.0/40.0/40.0/40.0 to 34
  • Firefly: Removed attribute radius with value of 200 200 200 200
  • Firefly: Added new attribute movement speed with value of 4 7 10 13
  • Firefly: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Firefly: Removed attribute duration with value of 18.0 18.0 18.0 18.0
  • Firefly: Removed attribute linkedspecialbonus with value of special_bonus_unique_batrider_1
  • Firefly: Added new attribute radius with value of 200 200 200 200
  • Firefly: Removed attribute tick interval with value of 0.5 0.5 0.5 0.5
  • Firefly: Added new attribute duration with value of 15
  • Firefly: Added new attribute linkedspecialbonus with value of special_bonus_unique_batrider_1
  • Firefly: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Firefly: Removed attribute tree radius with value of 100 100 100 100
  • Firefly: Added new attribute tick interval with value of 0.5 0.5 0.5 0.5
  • Firefly: Added new attribute tree radius with value of 100 100 100 100
  • chen_divine_favor: Changed ability mana cost from 110 to 70/80/90/100
  • chen_divine_favor: Changed damage bonus from 10/20/40/80 to 12/24/36/48
  • chen_divine_favor: Duration increased from 12 to 14 (+2)
  • Hand of God: Changed heal from 250/400/550 to 300/450/600
  • Spectral Dagger: Changed movement speed change from 8/12/16/20% to 10/14/18/22%
  • Devour: Changed regen from 4/8/13/18 to 3/8/13/18
  • Scorched Earth: Changed ability cooldown from 55/50/45/40 to 50/45/40/35
  • Ice Vortex: Changed ability mana cost from 65/80/95/110 to 50/70/90/110
  • Chilling Touch: Changed damage from 50/85/120/155 to 50/90/130/170
  • Fury Swipes: Changed damage per attack from 10/16/22/28 to 7/14/21/28
  • Chemical Rage: Changed base attack time from 1.3/1.15/1.0 to 1.2/1.1/1.0
  • Exort: Changed damage per instance from 4/8/12/16/20/24/28 to 3/7/11/15/19/23/27
  • Last Word: Changed ability cooldown from 28/22/16/10 to 22/18/14/10
  • Sanity's Eclipse: Changed int diff damage multiplier from 9/10/11 to 8/9/10
  • Summon Wolves: Changed hp from 230/260/290/320 to 300/350/400/450
  • Howl: Changed hp regen from 4/6/8/10 to 4/8/12/16
  • brewmaster_cinder_brew: Duration reduced from 7 to 5 (-2)
  • brewmaster_cinder_brew: Changed ignite dps from 20/25/30/35 to 20/30/40/50
  • brewmaster_cinder_brew: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • brewmaster_cinder_brew: Removed attribute ignite duration with value of 3
  • brewmaster_cinder_brew: Added new attribute ignite threshold with value of 80
  • brewmaster_cinder_brew: Removed attribute ignite threshold with value of 80
  • brewmaster_cinder_brew: Added new attribute movement slow with value of 25
  • brewmaster_cinder_brew: Removed attribute movement slow with value of 25
  • brewmaster_cinder_brew: Added new attribute radius with value of 400
  • brewmaster_cinder_brew: Removed attribute radius with value of 400
  • Drunken Brawler: Changed critical damage from 170/200/230/260% to 140/180/220/260%
  • Soul Catcher: Changed ability mana cost from 110 to 50/70/90/110
  • Shadow Poison: Changed ability mana cost from 50 to 35/40/45/50
  • Reality Rift: Changed movement slow from 15/25/35/45 to 10/20/30/40
  • Reality Rift: Duration increased from 2 to 3 (+1)
  • Chaos Strike: Changed ability cooldown from 7/6/5/4 to 4
  • Chaos Strike: Changed crit max from 160/190/220/250 to 160/195/230/265
  • Chaos Strike: Changed critical lifesteal from 50/55/60/65% to 40/50/60/70%
  • Living Armor: Changed block from 20/40/60/80 to 25/50/75/100
  • Overgrowth: Changed duration from 3.0/3.75/4.5 to 3.25/4.0/4.75
  • Fireblast: Changed ability cooldown from 12/11/10/9 to 11/10/9/8
  • Multicast: Changed multicast 2 times from 0.6/0.6/0.6 to 0.7/0.7/0.7
  • Telekinesis: Changed lift duration from 1.0/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0
  • Mirror Image: Image duration increased from 24 to 26 (+2)
  • Mirror Image: Changed incoming damage from 375/350/325/300 to 300
  • Mirror Image: Changed image damage taken from 475/450/425/400% to 400%
  • keeper_of_the_light_will_o_wisp: Added new attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light_4
  • Overcharge: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_TOGGLE to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE
  • Overcharge: Ability cooldown increased from 2 to 18 (+16)
  • Overcharge: Changed ability mana cost from 0/0/0/0 to 40/60/80/100
  • Overcharge: Changed attack speed from 40/50/60/70 to 50/80/110/140
  • Overcharge: Changed incoming damage reduction from -5/-10/-15/-20% to -15/-20/-25/-30%
  • Overcharge: Removed attribute drain interval with value of 0.2 0.2 0.2 0.2
  • Overcharge: Added new attribute duration with value of 8
  • Overcharge: Removed attribute drain pct with value of 0.06
  • Overcharge: Removed attribute drain pct tooltip with value of 6.0
  • Relocate: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_CHANNELLED to DOTA_ABILITY_BEHAVIOR_POINT
  • Relocate: Changed ability channel time from 2.7/2.35/2.0 to 0.0/0.0/0.0/0.0
  • Relocate: Changed ability cooldown from 130.0/110.0/90.0 to 90/75/60
  • Relocate: Changed cast time from 2.7/2.35/2.0 to 3.5/3.25/3.0
  • Pounce: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Pounce: Removed attribute pounce damage with value of 30 60 90 120
  • Pounce: Added new attribute leash duration with value of 2.5 2.75 3 3.25
  • Pounce: Added new attribute linkedspecialbonus with value of special_bonus_unique_slark
  • Pounce: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Pounce: Removed attribute leash duration with value of 2.5 2.75 3 3.25
  • Pounce: Removed attribute linkedspecialbonus with value of special_bonus_unique_slark
  • Pounce: Added new attribute leash radius with value of 400
  • Pounce: Removed attribute leash radius with value of 400
  • Whirling Death: Changed tree damage scale from 10/15/20/25 to 12/18/24/30
  • Reactive Armor: Changed bonus armor from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3
  • Reactive Armor: Changed bonus hp regen from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3
  • Reactive Armor: Changed max stacks from 5/10/15/20 to 6/12/18/24
  • Viscous Nasal Goo: Changed ability mana cost from 25 to 12/16/20/24
  • tusk_tag_team: Changed ability cooldown from 15 to 24/21/18/15
  • tusk_tag_team: Changed ability mana cost from 40/50/60/70 to 70
  • tusk_tag_team: Slow duration reduced from 0.5 to 0.4 (-0.09999999999999998)
  • Aphotic Shield: Changed ability mana cost from 115 to 100/105/110/115
  • Curse of Avernus: Curse duration increased from 4 to 4.5 (+0.5)
  • Sleight of Fist: Changed ability cooldown from 30.0/22.0/14.0/6.0 to 18/14/10/6
  • Boulder Smash: Move slow reduced from 80 to 60 (-20)
  • Rolling Boulder: Changed damage from 100 to 70/80/90/100
  • Toggle Movement: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES
  • Wukong's Command: Soldier atk speed reduced from 1.3 to 1.2 (-0.10000000000000009)
  • Swashbuckle: Added new attribute linkedspecialbonus with value of special_bonus_unique_pangolier_7
  • Bramble Maze: Changed ability cooldown from 34/31/28/25 to 25
  • Bramble Maze: Changed ability mana cost from 140/150/160/170 to 100/120/140/160
  • grimstroke_ink_creature: Changed pop damage from 120/200/280/360 to 75/150/225/300
  • grimstroke_spirit_walk: Changed ability mana cost from 90/100/110/120 to 120/130/140/150
  • grimstroke_spirit_walk: Changed movespeed bonus pct from 18 to 12/14/16/18
  • Remote Mines: Changed ability mana cost from 200/240/300 to 120/180/240
  • Cold Embrace: Changed ability mana cost from 75/75/75/75 to 50/60/70/80
  • Cold Embrace: Changed base health regen from 15 to 14/18/22/26
  • Spark Wraith: Changed damage from 100/160/220/280 to 100/170/240/310
  • Tempest Double: Changed duration from 14/16/18 to 16/18/20
  • +20% Ghost Shroud Slow: Value increased from 20 to 30 (+10)
  • +40 Leech Seed Damage/Heal: Value increased from 40 to 50 (+10)
  • +80 Familiars Movement Speed: Value reduced from 60 to 50 (-10)
  • +15 Soul Assumption Damage Per Charge: Value increased from 15 to 20 (+5)
  • Attacks Apply 40% MS and AS Slow: Value increased from 40 to 50 (+10)
  • -45 Fade Bolt Hero Attack: Value increased from 45 to 60 (+15)
  • +3s Shackles Duration: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • +3s Shackles Duration: Value reduced from 3 to 2.5 (-0.5)
  • -5s Magic Missile Cooldown: Value increased from 5 to 6 (+1)
  • +15s Morph Duration: Value increased from 15 to 20 (+5)
  • +50 Diabolic Edict Explosions: Value reduced from 50 to 40 (-10)
  • +50% Tidebringer Cleave: Value increased from 50 to 60 (+10)
  • special_bonus_unique_dragon_knight_5: New special_bonus_unique_dragon_knight_5
  • special_bonus_unique_dragon_knight_6: New special_bonus_unique_dragon_knight_6
  • special_bonus_unique_invoker_10: New special_bonus_unique_invoker_10
  • -8s Unstable Concoction Cooldown: Value reduced from 8 to 7 (-1)
  • +80 Wild Axes Damage: Value reduced from 80 to 65 (-15)
  • +40 Boar Damage: Value increased from 40 to 50 (+10)
  • +2 Hawks Summoned: Value increased from 15 to 20 (+5)
  • +40 Inner Beast Attack Speed: Value reduced from 30 to 25 (-5)
  • special_bonus_unique_juggernaut_4: New special_bonus_unique_juggernaut_4
  • special_bonus_unique_faceless_void_5: New special_bonus_unique_faceless_void_5
  • +100 Powershot Damage: Value increased from 100 to 125 (+25)
  • +4 Max Juxtapose Illusions: Value increased from 4 to 5 (+1)
  • +20% Spectral Dagger Slow/Bonus: Value reduced from 20 to 18 (-2)
  • special_bonus_unique_storm_spirit_6: New special_bonus_unique_storm_spirit_6
  • +125 Avalanche Damage: Value reduced from 125 to 100 (-25)
  • +20% Mystic Snake Mana Steal: Value reduced from 35 to 30 (-5)
  • special_bonus_unique_medusa_5: New special_bonus_unique_medusa_5
  • +25% Blur Evasion: Value reduced from 25 to 20 (-5)
  • +0.20 Backstab Multiplier: Value increased from 0.2 to 0.3 (+0.09999999999999998)
  • special_bonus_unique_sniper_5: New special_bonus_unique_sniper_5
  • +200 Rolling Boulder Damage: Value reduced from 200 to 150 (-50)
  • +10 Burning Spears DPS: Value reduced from 15 to 10 (-5)
  • -5s Ensnare Cooldown: Value increased from 5 to 7 (+2)
  • +15% Bash Chance: Value reduced from 1.5 to 1.25 (-0.25)
  • +4% Ice Blast Kill Threshold: Value increased from 4 to 5 (+1)
  • 900 AoE Cold Feet: Value reduced from 900 to 700 (-200)
  • special_bonus_unique_keeper_of_the_light_4: New special_bonus_unique_keeper_of_the_light_4
  • special_bonus_unique_legion_commander_5: New special_bonus_unique_legion_commander_5
  • +350 Spiders Health: Value increased from 350 to 450 (+100)
  • +75 Spawn Spiderlings Damage: Value increased from 75 to 125 (+50)
  • +20 Spiders Attack Damage: Value increased from 20 to 30 (+10)
  • +4 Holy Persuasion Max Units: Value increased from 4 to 5 (+1)
  • +400 Hand of God Heal: Value reduced from 400 to 350 (-50)
  • -10s Test of Faith Cooldown: Value reduced from 10 to 7 (-3)
  • special_bonus_unique_lone_druid_10: Value reduced from -0.3 to -0.5 (-0.2)
  • -60s Relocate Cooldown: Value reduced from 60 to 30 (-30)
  • special_bonus_unique_pangolier_7: New special_bonus_unique_pangolier_7

Items

  • Wind Lace: +$move_speed increased from 6 to 20 (+14)
  • Wind Lace: Removed attribute bonus speed with value of 8
  • Wind Lace: Removed attribute duration with value of 5
  • Iron Branch: Ability cast range increased from 200 to 400 (+200)
  • Boots of Travel (Level 2): +$move_speed increased from 32 to 35 (+3)
  • item_recipe_phase_boots: Changed ItemRequirements/01 from item_boots;item_chainmail;item_gloves to item_boots;item_chainmail;item_blades_of_attack
  • Phase Boots: Item cost reduced from 1550 to 1480 (-70)
  • Phase Boots: Removed attribute bonus damage with value of 0
  • Phase Boots: Added new attribute bonus damage melee with value of 18
  • Phase Boots: Removed attribute damage block melee with value of 0
  • Phase Boots: Added new attribute bonus damage range with value of 12
  • Phase Boots: Removed attribute damage block ranged with value of 0
  • Phase Boots: Added new attribute damage block melee with value of 0
  • Phase Boots: Removed attribute block chance with value of 0
  • Phase Boots: Added new attribute damage block ranged with value of 0
  • Phase Boots: Removed attribute phase movement speed with value of 20
  • Phase Boots: Added new attribute block chance with value of 0
  • Phase Boots: Removed attribute phase movement speed range with value of 10
  • Phase Boots: Added new attribute phase movement speed with value of 22
  • Phase Boots: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Phase Boots: Removed attribute phase duration with value of 3.0
  • Phase Boots: Added new attribute phase movement speed range with value of 10
  • Phase Boots: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Phase Boots: Removed attribute bonus attack speed with value of 25
  • Phase Boots: Added new attribute phase duration with value of 3.0
  • Phase Boots: Removed attribute bonus armor with value of 5
  • Phase Boots: Added new attribute bonus attack speed with value of 0
  • Phase Boots: Added new attribute bonus armor with value of 6
  • item_recipe_power_treads: Changed ItemRequirements/01 from item_boots;item_blades_of_attack;item_belt_of_strength to item_boots;item_gloves;item_belt_of_strength
  • item_recipe_power_treads: Changed ItemRequirements/04 from item_boots;item_blades_of_attack;item_robe to item_boots;item_gloves;item_robe
  • item_recipe_power_treads: Changed ItemRequirements/06 from item_boots;item_blades_of_attack;item_boots_of_elves to item_boots;item_gloves;item_boots_of_elves
  • Power Treads: Item cost increased from 1380 to 1450 (+70)
  • Power Treads: +$selected_attrib reduced from 14 to 10 (-4)
  • Power Treads: +$attack increased from 0 to 20 (+20)
  • Power Treads: Bonus damage reduced from 12 to 0 (-12)
  • Mekansm: Heal armor duration reduced from 25 to 15 (-10)
  • item_recipe_vladmir: Item cost increased from 0 to 525 (+525)
  • item_recipe_vladmir: Changed ItemRequirements/01 from item_headdress;item_ring_of_basilius;item_lifesteal to item_ring_of_basilius;item_lifesteal
  • Vladmir's Offering: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Vladmir's Offering: Removed attribute bonus all stats with value of 2
  • Vladmir's Offering: Added new attribute mana regen aura with value of 1.75
  • Vladmir's Offering: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Vladmir's Offering: Removed attribute hp regen with value of 2.5
  • Vladmir's Offering: Added new attribute armor aura with value of 4
  • Vladmir's Offering: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Vladmir's Offering: Removed attribute mana regen aura with value of 1.75
  • Vladmir's Offering: Added new attribute damage aura with value of 15
  • Vladmir's Offering: Removed attribute armor aura with value of 4
  • Vladmir's Offering: Added new attribute vampiric aura with value of 15
  • Vladmir's Offering: Removed attribute damage aura with value of 15
  • Vladmir's Offering: Added new attribute vampiric aura ranged with value of 10
  • Vladmir's Offering: Removed attribute vampiric aura with value of 15
  • Vladmir's Offering: Added new attribute aura radius with value of 1200
  • Vladmir's Offering: Removed attribute vampiric aura ranged with value of 10
  • Vladmir's Offering: Removed attribute aura radius with value of 1200
  • Buckler: Bonus aoe duration hero reduced from 25 to 15 (-10)
  • item_recipe_holy_locket: Changed ItemRequirements/01 from item_ring_of_tarrasque;item_void_stone;item_cloak to item_ring_of_tarrasque;item_energy_booster;item_cloak
  • item_holy_locket: Item cost increased from 2650 to 2700 (+50)
  • item_holy_locket: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • item_holy_locket: Removed attribute health regen with value of 4
  • item_holy_locket: Added new attribute bonus mana with value of 325
  • item_holy_locket: Removed attribute mana regen with value of 3
  • item_holy_locket: Added new attribute health regen with value of 4
  • Bloodthorn: Ability cooldown reduced from 18 to 15 (-3)
  • Eul's Scepter of Divinity: +$move_speed increased from 6 to 20 (+14)
  • Necronomicon: Changed explosion from 550/675/800 to 600/700/800
  • Necronomicon (Level 2): Changed explosion from 550/675/800 to 600/700/800
  • Necronomicon (Level 3): Changed explosion from 550/675/800 to 600/700/800
  • Bloodstone: Mana cost percentage reduced from 60 to 30 (-30)
  • Meteor Hammer: Impact radius increased from 300 to 315 (+15)
  • Nullifier: Mute duration increased from 5 to 6 (+1)
  • Aeon Disk Recipe: Item cost reduced from 1350 to 1250 (-100)
  • Aeon Disk: Item cost reduced from 3350 to 3250 (-100)
  • Aeon Disk: Changed +status resistance from 50% to 75%
  • Spirit Vessel: +$move_speed increased from 6 to 20 (+14)
  • Spirit Vessel: Enemy hp drain increased from 4.5 to 5 (+0.5)
  • Crimson Guard Recipe: Item cost increased from 600 to 750 (+150)
  • Crimson Guard: Item cost increased from 3550 to 3700 (+150)
  • Battle Fury: Quelling bonus reduced from 150 to 24 (-126)
  • Battle Fury: Quelling bonus ranged reduced from 125 to 7 (-118)
  • Battle Fury: Removed attribute tooltip quelling bonus with value of 60
  • Battle Fury: Removed attribute tooltip quelling bonus ranged with value of 25
  • Manta Style: Changed +$move_speed from 25% to 20%
  • Sange and Yasha: Changed +$move_speed from 35% to 30%
  • item_yasha_and_kaya: Movement speed percent bonus reduced from 35 to 30 (-5)
  • Yasha: Changed +$move_speed from 25% to 20%
  • Mask of Madness: Lifesteal percent increased from 15 to 20 (+5)
  • Ethereal Blade: Duration increased from 3 to 4 (+1)
  • Drum of Endurance: Removed attribute bonus aura movement speed with value of 6
  • Drum of Endurance: Added new attribute bonus movement speed with value of 20
  • Solar Crest: Self movement speed increased from 6 to 20 (+14)
  • Tranquil Boots: +$move_speed increased from 24 to 26 (+2)
  • Tranquil Boots: Broken movement speed reduced from 20 to 18 (-2)

Units

  • Melee Creep: Bounty gold min reduced from 35 to 32 (-3)
  • Melee Creep: Bounty gold max reduced from 41 to 38 (-3)
  • Melee Creep: Bounty gold min reduced from 35 to 32 (-3)
  • Melee Creep: Bounty gold max reduced from 41 to 38 (-3)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 15 (+1)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Tower: Armor physical increased from 14 to 16 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Melee Barracks: Armor physical increased from 13 to 15 (+2)
  • Healing Ward: Movement speed reduced from 420 to 400 (-20)
  • Warlock Golem: Attack damage min increased from 75 to 90 (+15)
  • Warlock Golem: Attack damage max increased from 75 to 110 (+35)
  • Warlock Golem: Attack damage min increased from 125 to 140 (+15)
  • Warlock Golem: Attack damage max increased from 125 to 160 (+35)
  • Warlock Golem: Attack damage min increased from 175 to 190 (+15)
  • Warlock Golem: Attack damage max increased from 175 to 210 (+35)
  • Warlock Golem: Attack damage min increased from 56 to 70 (+14)
  • Warlock Golem: Attack damage max increased from 56 to 80 (+24)
  • Warlock Golem: Attack damage min increased from 94 to 105 (+11)
  • Warlock Golem: Attack damage max increased from 94 to 115 (+21)
  • Warlock Golem: Attack damage min increased from 131 to 140 (+9)
  • Warlock Golem: Attack damage max increased from 131 to 160 (+29)
  • Hawk: Status health reduced from 300 to 150 (-150)
  • Hawk: Status health reduced from 450 to 200 (-250)
  • Hawk: Status health reduced from 600 to 250 (-350)
  • Hawk: Status health reduced from 750 to 300 (-450)
  • Lycan Wolf: Armor physical reduced from 1 to 0 (-1)
  • Lycan Wolf: Magical resistance reduced from 80 to 70 (-10)
  • Lycan Wolf: Status health increased from 230 to 300 (+70)
  • Lycan Wolf: Armor physical reduced from 1 to 0 (-1)
  • Lycan Wolf: Magical resistance reduced from 80 to 70 (-10)
  • Lycan Wolf: Status health increased from 260 to 350 (+90)
  • Lycan Wolf: Armor physical reduced from 1 to 0 (-1)
  • Lycan Wolf: Magical resistance reduced from 80 to 70 (-10)
  • Lycan Wolf: Status health increased from 290 to 400 (+110)
  • Lycan Wolf: Armor physical reduced from 1 to 0 (-1)
  • Lycan Wolf: Magical resistance reduced from 80 to 70 (-10)
  • Lycan Wolf: Status health increased from 320 to 450 (+130)
  • Spirit Bear: Attack damage min reduced from 35 to 30 (-5)
  • Spirit Bear: Attack damage max increased from 35 to 40 (+5)
  • Spirit Bear: Attack damage max increased from 50 to 60 (+10)
  • Spirit Bear: Movement speed increased from 355 to 360 (+5)
  • Spirit Bear: Attack damage min increased from 65 to 70 (+5)
  • Spirit Bear: Attack damage max increased from 65 to 80 (+15)
  • Spirit Bear: Movement speed increased from 370 to 380 (+10)
  • Spirit Bear: Attack damage min increased from 80 to 90 (+10)
  • Spirit Bear: Attack damage max increased from 80 to 100 (+20)
  • Spirit Bear: Movement speed increased from 385 to 400 (+15)

Thanks to Layerth for the recipe icons.

Dota 2 Content Depot 373301
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