- New level of difficulty very easy, instead of a skull there is a tit.
- The enemies need to be closer to kill you in normal and easy.
- Less enemies in easy and normal.
- Difficulty window that asks before starting the story mode.
- (For 1.0.4 redo part of the map of part 2 and adjust the spawn of enemies)
- The enemies release the ammunition when they die, if you do not pick it up, after 5 seconds it disappears.
Bugs and confort
- You no longer have to press on the screen to control the camera after using an object or ending a dialogue.
- Less vertical dispersion and better distributed horizontal shots.
- Now we have to move farther away so that the doors are closed with code.
- Irina's tracks are now displayed on the last door.
- It is easier to press the buttons of all interactible objects.
- The buttons on the doors move when pressed.
- The control panel fuse now has a light pilot, to know that it is pressed.
- Speed curve for camera movement.
- Adjust the speed of the camera with gamepad in the settings.
- Changed running action to the left stick.
- Dialogs and door controls now work but there is no button legend.
To open eyes A.
To choose a dialog Y.