Hey all, by the time you read this a new patch should be working it's way to you through Steams servers. Several new features made it into this patch:
A craftable Grappling Hook has been added to the game. The Grappling Hook allows for a lot more mobility while traversing the level, and is fairly cheap to acquire early on in the game. It will likely get another tuning pass at some point, but it is quite fun to use and I am interested to hear your feedback on it.
You can check out a longer video of the grapple in actions here:
Some buildings have a chance to spawn unstable blocks which can fail/collapse when walked on. There are some audio/visual cues that telegraph this to the player so that falling can be avoided.
If you step on an unsbale block, you'll have a couple seconds to move before it collapses.
Save Slots Can Be Deleted
Unwanted/unused save files can now be deleted (yay). The game asks you for confirmation before deleting your save game, but the deletion is permanent so use caution.
Faster Load Times On Some Hardware
Changes were made behind the scenes with loading, that should net faster load times on some hardware. These changes will also remove some major annoyances with how the chunk authoring was being accomplished internally, and allow for faster iteration of level design work.