This version fixes some bugs and makes dropped item disappear after some time. Item drop rate and HP regeneration has been changed to adapt to this.
Tree and foliage now moves.
Modders can use "procedural: true" in maps.json to have the map procedurally generated (experimental).
This is an intermediate update before a big one (new campaign with procedurally generate maps and a new map with horses).
More videos added, with one full playthrough: