Hi everyone.
A tiny, mostly ui update.
«VIP»
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fixed, poisitioning of some mode-specific icons
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changed, cost of all spec-ops reduced by 25%
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changed, VIP's path algorithm was redone, now he will move in more linear fashion, without lurking in the corners or at the edges of the board
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added, spec-ops perks are now change it's transparency based on your ability to buy them, also their prize with relevant colorization is now showing right below avaliable spec-ops pts
«Mechanico»
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fixed, some typos
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changed, a portion of UI is changed to a dark template (dark backgrounds with white text)
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added, sfx when animator is added (on formation completeion) + icon popup that show how much tacks this new animator have
«Excavation»
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fixed, ui bugs when auto-change of view mode is triggered
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changed, overlay icons of for Storage items made 100% opaque for better visibility
«Art»
- changed, mode-related UI (yeah-yeah, dark scheme again :) )
- changed, all figure icons
«Awakening»
- changed, all figure icons
«Signal»
- changed, UI made a bit more "clean"
- changed, all figure icons
This will probably be the last update (for now).
If you have any suggestions for features or found any bugs - pls write it down in relevant section of steam group of the game.
Have fun.
Changed files in this update