A tiny, mostly ui update.
«VIP»
- fixed, poisitioning of some mode-specific icons- changed, cost of all spec-ops reduced by 25%
- changed, VIP's path algorithm was redone, now he will move in more linear fashion, without lurking in the corners or at the edges of the board
- added, spec-ops perks are now change it's transparency based on your ability to buy them, also their prize with relevant colorization is now showing right below avaliable spec-ops pts

«Mechanico»
- fixed, some typos- changed, a portion of UI is changed to a dark template (dark backgrounds with white text)
- changed, all figure icons


- added, sfx when animator is added (on formation completeion) + icon popup that show how much tacks this new animator have

«Excavation»
- fixed, ui bugs when auto-change of view mode is triggered- changed, overlay icons of for Storage items made 100% opaque for better visibility
«Art»
- changed, mode-related UI (yeah-yeah, dark scheme again :) )- changed, all figure icons

«Awakening»
- changed, all figure icons
«Signal»
- changed, UI made a bit more "clean"- changed, all figure icons

This will probably be the last update (for now).
If you have any suggestions for features or found any bugs - pls write it down in relevant section of steam group of the game.
Have fun.
Changed files in this update