An update to LQVE arrives in time for Christmas.
This includes the following changes:
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Increased responsiveness to player input
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The inside of the bomb powerup is now colour coded to match the player – this means you can see who’s bomb is who’s on the map
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Brand new title screen music
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Unlocks auto-recalculate when making a purchase from the Gift Shop. This fixes an issue where purchased content would not show until the game was reloaded.
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The options screen on the pause menu is now correctly aligned
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Handwritten font in menus has been removed for increased legibility
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Difficulty levels have been revised and Beginner mode is now slightly easier
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Fixed a few miscellaneous bugs with the Enigma map
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Small refinement to the intro-to-level transition
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Main menu backgrounds have been tidied up
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Zen Garden music has been swapped to a more relaxing number
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Fixed an issue with a powerup spawning in a wall on Aquarium
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AI characters now use the double-jump animation (when double-jumping)
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Engine update (Goodbye Unity 5.6)
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Additional resolution config. options above 1080p and retina resolution support on Mac
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Code revisions – all in the name of performance
Thanks for reading this, and of course thanks for playing.
Changed files in this update